Merlin
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Posts posted by Merlin
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Ships manifest comes close to solving the clicking
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Fusion engines how to tank water is my kolony roadblock
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I just want to water my trees in the aerponics mods
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I need water
Surely some where is a tank I can fill with water for the aeroponics modules?
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Docking has always been a real pain but Mech Jeb is the best.
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Getting a water tank to my aeroponics module
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Hey All,
My Jebediah has made Admiral and retired to His newest creation Jebediah's Gateway Emporium being constructed always bigger and better
.http://www.prophecy.worthyofpraise.org/kerbal/
Here are some of his ships.
Merlin
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I can and do run 2 copies of KSP at the same time on the same machine which is one I built.
For the geeks {an AMD 3.8 mhz quad core w/ 16 gigs of ddr3 dual pathway sitting on 10 terra bytes w/ 4 monitors}
I fly the missions with one and design ships with the other.
And a great grampa too.
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Hello All,
Is there any way to link two running copies of KSP 1.0.4 like both running in parallel worlds but they want to meet.
.....both play in the same world
Or use dual monitors to run both ships docking each its own monitor complete
What I would love to see linking {thru LAN or cables} so my grandson & I can play a game
together when he is a 1000 miles away.
...a control panel for the lights on/off patterns switches for each.
.... can we transfer Kerbals with out evac build a sta then fill with kerbals
Thanks for your time ...You all have done a great job Thanks from a great grampa...my daughter is a grandmother hehe
Merlin
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Hello everyone,
I have been Kerballing for a couple of years and love the depth and accuracy of this system.
My system is a 3.8 gig quad sys with 16 gigs of ddr 3 duals and 6 terrabytes running up to 4 monitors.
My suggestion is to use 2 monitors To allow both ships in a docking maneuver to be displayed and controlled.
and /or display multiple views.
The new version has a few bugs and an error report that will tell us if the problem is in our computer's ability like video cards or such.
current reports are beyond me the actual problems.
Also a control panel for the lighting would be real nice.
Thanks for your time great job so far Squad.
Merlin
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"KSP is beyond awesome with multiple monitors.???" I have 4 monitors and want to use them in KSP how can I do that?
"Well, you could use a multiplayer mod to have two instances of ksp running with the same world instance." Do you know the name of the Mod to allow this?
I slapped together a fast 3.8ghz quad with 16gig ddr3 duals and runs both fine never to two shall meet?
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I like the tree structure of a control panel Programmable of course.
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No the U key is for all reguardless.
"or just a centralized control panel that lets you easily select them?"
yes a control panel to end the right click to turn it on or off in flight
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A built in lighting control panel for in flight such that the pilot can turn on or off (in any color)
every light on the ship. Perhaps a unique # for each light and name-user supplied similar to the
Infernal Robotics IR control system does for hinges & docking washers.
The going around and right clicking on each one is just wrong.
Thanks
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Hello all is there anyplace to get a MagicSmokeIndustries Infernal robotics manual or how to do it .
Here is a question if you please?
Is there a section to control groups & sub groups from one panel in IR I have articulated claws & arms real pain to control.
Any help out there?
Thanks
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Happy New Year to one and all!
Suggestion:
Take 6 zeppelins filled with Helium make a six pack then put a carbon composite flat top on that reinforced,
including a conning tower. Hovercraft Platform with stabilizer Jets and turbines to fly.
From this platform you can launch Hi altitude space planes for space tours and module delivery.
So what do you think?
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It is not a first stage rocket it is what you install in space for the inter planetary flights 250,000 ft/lb exhaust contains minor radiation best used in space.
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layered use of various types of shielding including surrounding the entire ship in
a water tank outer shell and storage to slow down cosmic & other radiation down
followed inside that with Hydrogenous material (like white plastic pipes or blocks)
for interaction with neutron or proton radiation.
Then all you need to do is create a monster magnetic field around it all by the
design of the ship and some rotation for gravity ................
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Does anyone remember the secret Nuclear engine tests around the 50's then they were banned.
Perhaps we can model the engine after that one.
I work in the Nuke field let me see if I can get the specs.
More to come.....
I Got the video
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Nuclear Basics
http://www.world-nuclear.org/Nuclear-Basics/
Nuclear thermal rocket at Princton article
Nuclear Reactors and Radioisotopes for Space
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Nuclear Basics
http://www.world-nuclear.org/Nuclear-Basics/
Nuclear thermal rocket at Princton article
https://www.princeton.edu/~achaney/tmve/wiki100k/docs/Nuclear_thermal_rocket.html
Nuclear Reactors and Radioisotopes for Space
This to start.......
NERVA (Nuclear Engine for Rocket Vehicle Application)
http://www.daviddarling.info/encyclopedia/N/NERVA.html
These specs should be able to make one for Kerbal
http://www.daviddarling.info/images/NERVA_engine.jpg
I am not at that level maybe someone.....
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The NERVA program started out with the following objectives:
multi-mission capabilityman-ratedbased on full-flow toppingminimum chamber temperature of 2360 K and a minimum chamber pressure of 450 psiaminimum 75,000 lbf thrustendurance of 600 minutes and up to 60 cyclescapable of 85,000 lbf and 500 psia transientsincorporating adequate shielding for manned operationsstorable for 5 years on the ground, 6 months on pad, and 3 years in spacetransportable by land, sea, and airTo meet these objectives, NERVA consisted of two reactor projects: the Nuclear Reactor eXperiment (NRX) and the eXperimental flight Engine Prototype (XE-Prime).
During its lifetime the NERVA/Rover programs accomplished the following records:
highest power: 4500 megawatts thermal power5,500°F exhaust temperature250,000 pounds thrust850 sec. of specific impulse90 min. of burn timethrust to weight ratios of 3 to 4By the time the NERVA program was terminated, the NERVA-2 had been designed that would have met all of the program's objectives. Two of these engines would have been fitted to a NERVA stage capable of powering a manned interplanetary spacecraft.
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Thanks a shame multi monitors would be so handy
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No but thanks I am looking for addition uses like seperate ships and controls
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Hello,
Here are some of my Gas Stations
Hello All here are some of my gas stations
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Hello All,
I have 16 gig ddr3 dual on a water cooled Quad 3.8 Gig I also have 3 monitors does KSP allow additional monitors.
It would be great to have both ships visible while docking one on each screen.
Or fly 2 Mech Jeb ships at the same time in the same universe.
Or Build a ship while you fly the other.
Thanks for all your help.
Merlin
P.S. is it possible to run 2 copies of KSP and not conflict about 5 gigs allowed for each?
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Did this go to the right thread? My gas stations
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Hello,
Here are some of my Gas Stations
ExtJeb - Flight Data and Autopilot ON ANOTHER MONITOR!
in KSP1 Mod Development
Posted
Perhaps a manifest display out put in the main screen as a button maybe. transfers and lights etc.