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Crutchlow13

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Everything posted by Crutchlow13

  1. Hi guys. Recently I've been playing a litle bit with Remote Tech and I have to say that it's awesome, but I can't seem to get an unmanned satellite to a geosynchronous orbit, because when I'd have to burn prograde at apoapsis I am out of sight of the mission control. How would you do it? Mech Jeb's auto pilot doesn't work either. Thanks!
  2. Thank you very much! That was surely helpful. Well I think I've just succed in making it as a "real launch" as I wanted with the mod RemoteTech, because you are not able to control the vessel unless it's in range. But this won't allow me to do it live with MechJeb's autopilot because it goes crazy when the satellite doesn't reach the mission control. And for the time, I have 20-25 minutes, so I will have plenty of to time to finish You got me wrong. I will use KSP as a background to exemplify the orbital mechanics that should covered. Of course I have done a research, and that I think I will be able to explain it (what do you refer by "physics?).
  3. Since I've done a written part, I will first explain basic concepts(e.g kepler laws, orbital speed,period...), different types of orbits and different types of satellites and what they are used for. And here's when it comes the KSP part, where I'll exemplify what I had said before. The mission could be a communication satellite launch and to get it into orbit, but I then thought that I could do something bigger but I'm not exactly sure what to do. Maybe a communication satellite network? What do you think? Will MechJeb make it look more like a real launch? Because I don't want that they think that it's an easy game with no physics behind, do you know what I mean?
  4. Hi there! Sorry for replying so late but I've had lots of exams and little time;.; Well I bought the game a few days ago because it's the least thing I can do to thank the developers for making this game and giving me this tool to do my presentation:) I'm pretty new to the game so I don't know what they are about Well,basically what you said first, to demonstrate in an easy way the orbital mechanics behind a satellite launch into a geostationary orbit (as I'm planning to focus on communication satellites). I'd like to film a video (or do it live, i'm not sure about that) and play it while I'm explaining what I'm doing. the thing is that I don't want it to be like a gameplay, but a background to explain the "physics". Ii'm not sure what to say though, so If someone could help me with that I would be very thankful :3 Yeah I've been playing the game for a while now and I've realised that it's maybe it's weakest point, but I might play a video of a real launch as well from the links that Crown provided. The audience will be two teachers who will know little to know about this topic and maybe some highscoolers, so it's expected to be fairly easy (i'm a college grad myself so I can't go very deep neither ) Thank you all so much and sorry for my english:blush:
  5. Hii! I'm currently working on a research paper of artificial sattelites. Doing the written part was not that bad because I just needed to search for information and copy it, but I have to do a presentation which needs to include a "practical" part. I was thinking to use KSP to demonstrate how a satellite is set in orbit, but I've never played it before and I don't know exactly what I should do. Could you help me please? Thanks!
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