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KSP2 Release Notes
Everything posted by Patrick_the_big
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Flag Texts Version 1.1 For KSP 1.10 This mod adds a set of flags that resemble a font set so you can write on your rockets using the 1.10 decals. the font is Amoreiza, Bold. Licensed under: Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) I don't own the font used Spacedock: https://spacedock.info/mod/2489/Flag Texts? Changelog 1.0 - Release Version 1.1 - Added 7 Warning/Caution signs you'd see on any aircraft
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
After what has been WAY too long without an update, this mod has skyrocketed in complexity since the last time I released an update made by me. Everyone looks to be doing one heck of a job with making new configs and adding support. Can someone link the most recent community version of this mod so I can take a look and get it officially updated? Maybe I can also learn how compatibility works.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
I uploaded this patch as an official patch now, I tested all of it, SXT and RealPlume does work with this version- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
I see this topic is dying, probably because recent KSP updates changed jet engine sounds, and the need for this mod wasn't too great anymore. What I want to do is change the rocket sounds, I like the loud crackling of an SRB in the morning. This mod seems to be more relied on "open source" builds and stuff. It's been a long time since I've played KSP. but I want to keep going on this mod, hopefully with RealPlume support. So far this mod still works with the current version of KSP, which is good. I can re-upload this mod with a newer MM. I've done some testing with rocket sounds, I have a great SRB sound but I can't get it to loop well at all. Thanks for all the support guys.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Sorry, but it might be a while before I can do this stuff again, school started back up for me.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
I don't know much about debugging, so I think I'll let someone who does upload a fixed version and I'll upload that with credit for them- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
I might as well make this an open sourced mod, because I'm doing very little in terms of developing mod- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Like I had said before, I didn’t make the sounds. It was the same way in the old version as well. I’ll see if I can look into that. That’s great! I love being able to bring more realism to KSP, things like the effects and sounds.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Thanks so much for this! I looked at some guides, but this really made it click. with this I might be able to change all engine sounds- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
I think the biggest problem I have is that I know nothing of creating Module Manager patches, so that will be a while before that can be fixed.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Ok, I never noticed that. I don't know how to use module manager, but I'll look into it if it's creating new parts.- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Hey troll! Didn’t think you’d actually check this out. But yea, that could be why it didn’t work for me with other mods, real plume was in there- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
It already is Jet Sounds Continued- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Do I have to change the name? I kinda like Jet Sounds- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Alrighty, Just added the info to the files and the post Also, can I add a comment to the original mod page that this is a thing? I'm sure people will be very happy this mod is available- 84 replies
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Jet Sounds Continued Jet Sounds was an amazing mod that eventually stop being updated. After this happened many people wanted the creator to keep developing it, or for someone to release their own copy that worked. Here I am, with a working copy of Jet Sounds. This mod replace the stock jet engine sounds with their realistic counter-part; J-20 "Juno" > Garrett TFE731 J-33 "Wheesley" > CFM International CFM56 J-90 "Goliath" > General Electric GE90 J-404 "Panther" > General Electric GE404 J-X4 "Whiplash" > Rolls Royce Olympus CR-7 "R.A.P.I.E.R." >SABRE (This is cool, go check it out here!) Go check out the original mod by JeanTheDragon! Now with Partial-support for SXT Continued! Download From SpaceDock! *Disclaimer: I will try my hardest to develop the mod as far as I can, but with my limited experience from modding, don't expect any new content soon. Right now it doesn't seem to work with some mods, most likely because of my poor modding* *Disclaimer 2: I do not own any of the content within the mod. All of it belongs to JeanTheDragon, the original creator. I just made the mod compatible. If JeanTheDragon wishes me to take down this mod, I will* Change Log: 1.0.0 - Release 1.0.1 - Added Licensing Info 1.1.0 - Fixed rather serious bug that involved duplicate parts - Now runs on Module Manager! (Thanks to AccidentalDissasembly for that) 1.1.1 - Updated Module Manager to V. 3.0.7 1.2 - Added sounds for the CR-7 "R.A.P.I.E.R" - Added support for SXT Continued (Thanks to linuxgurugamer for that) - Added support for RealPlume (Thanks to theonegalen for that) Planned Additions: - Rocket sound effects (Might have to change the name to "Kerbal Sound Overhaul") - Decoupler sound effects - Explosion sound effects License: This mod is licensed under the Creative Commons Attribution-NonCommercial 4.0 International licence. I want to give a big thanks to everyone involved, This is one of my favorite mods I am so happy that we can keep it alive.
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I found one MAJOR bug to this mod. As I installed it correctly, I think I may have figured out the problem some people having with mod. The .CFG file the tell the game were to load the files from is broken. It is tring to load the sound path JetSounds/Sounds/[Sound], When the physical path is actually Gamedata/Sounds/[Sound] I fixed this by adding a new file to my GameData, naming it JetSounds. (Caps are important!) and simply moving the two files, (Sounds, Patches) inside that folder. then the mod worked perfectly. please consider this bug, as it may be the problem most people are having. Thanks
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Advanced Weapons Pack for BD Armory!
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Ok, how does CKAN benefit my add-on? -
Advanced Weapons Pack for BD Armory!
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
What is CKAN? -
Advanced Weapons Pack for BD Armory!
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Thanks! this has been done and is working properly now. -
Advanced Weapons Pack for BD Armory!
Patrick_the_big replied to Patrick_the_big's topic in KSP1 Mod Releases
Thanks, I am a very new mod creator and I do not know how to to help root the file install into the gamedata folder. So far the files need to be installed in the parts folder of BD Armory. I am working on making the install easier and more understandable. I am also working on more parts for the Advanced Weapons Pack. I am not so sure what CKAN is yet, but research is getting along. Patrick, AWP Developer -
Blow the KSC to bits with the AWP Expansion for Kerbal Space Program! Items included with this pack, 1. Laser Turret MK100 Heavy Weight Bomb This Pack is undergoing development! More weapons and custom modeling coming soon!! READ INSTALLATION GUIDE AS THIS MOD DOES NOT INSTALL NORMALLY! Download Link NOTE: All models and CFG Files were not generated me, they were generated by Bahamuto Dynamics. All Rights Reserved