Has anyone followed up on the problem someone brought up eariler? *checks past pages* Mauzdar was the one to bring it up i think. I'll include logs at the bottom. *prepares screens* <-actually has KSP open on other screen *realises halfway through post that I can just use the url links, feels silly, fixes* here the galaxies are hidden, framerate is pretty good, however there is epic spam of that null object exception thing in debug. Galaxies "showing", framerate like halved. new spam message complaining about key not found. Here is when I pause the game, with the galaxies "showing", "Cross" still visable. no more null object errors, but now the key errors are spamming and do not stop even when game paused. I hid galaxies and paused and quickly un-paused/paused then took the screen, the object reference errors stop when game is paused. now for the annoying bug/issue/Feature! SCANsat does not work with tarsier installed. I know it is TST due to installing mods one by one with the first two being mechjeb and SCANsat. I have a feeling that it has something to do with the gui issues that come with TST (for me at least) Also, minor and major gui issues occur with telescopes, i'm not sure about anything else, though it might be the science module, but i think issues happened without. however, mechjeb seems to be utterly immune to gui glitches, thank goodness. Screens: Science window glitch SCANsat doesn't work, no readings and no animations Science windows only open when game paused. ie. click log "xxxxx" --> no windows open, ever. --> pause game and then science window opens --> unpause and window is still open and can use as normal Interestingly some gui glitches are fixed ONLY while game paused, but glitches reappear as soon as unpaused. Interesting TST debugs Log for this kerbal session: https://www.dropbox.com/s/q4cpuo7gz4a3mnc/KSP.log?dl=0 Mods: (In order of installation) MechJeb SCANsat B9 Aerospace KWRocketry TST hope this helps