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Posts posted by Jackvony
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Beautiful! Haven't seen an Eagle in quite a while. Maybe you could give us an F-22 next?
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WOW. It looks absolutely fantastic. And that whole idea for the stabilizers is jaw-dropping. Just the part count makes me shiver. BTW do you think that hinge would work for the swept wings on the F-14?
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16 minutes ago, GehringGame said:
Beautiful! I love those retro-futuristic rocket designs.
Thanks! This was my first time trying out such a design. I'm thinking of making a smaller type.
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This is a little ship I made based off the spaceship designs of old. She can get to Duna and back with a refuel stop on Duna, as long as she starts in orbit, so take out a big launcher. She has about 3000 m/s of delta-v to give you an idea. She has 3 drills and a large IRSU to produce fuel when she lands. Can be a little finicky so be careful with thrusting up tooo much in atmospheres. Overall I like her a lot. You can take her to the Mun or Minmus if you want too. Pure Stock.
Action Groups:
1-Engines
2-Ladders
3-Solar Panels
4-Main Cargo Bay
5-Drill Bays
6-IRSU
Craft Download: download Explorer
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Well with my return to KSP I have a built a new version of my Freedom Station using Near Future's epic truss system. Will probably expand but I do like the way it is now. All built using Inigma's shuttle.
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Well it has been awhile. I remember when I used to go through this thread everyday. I've had a lot going with high school and a job, I also found out about War Thunder, but it's nice to be back. Just want to let everyone know that the fuel line problem is because the hardpoint the lines are attached have to have crossfeed enabled. For me, the shuttle has been flying quite nicely though I do make my ascent path a bit more shallow. Also, if anyone cares anymore I've got some ideas for some more payloads.
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2 hours ago, Drelam said:
Impressive ship!
I'm planning to build a similar kind of mothership myself when 1.1 is out. Hopefully my Computer/KSP will then be able to handle such big constructions without crashing.
Yea she's a bit laggy. Once I get 1.1 I'll load her up with a bunch of base modules to take to Duna. She's on her way home from marking an asteroid now
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2 hours ago, The Optimist said:
"dank"
Nice tag
What else my dude!
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3 minutes ago, Matuchkin said:
I know those feels bro. When I was on the first tier, I constantly got to put up with tanks that were much better than mine.
Trying to do the American line now and I just got my first tier 3, the Hellcat (which is pretty good except for armour) and I have to use it and a pair of Shermans to take out Tigers and IS-1's.
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Silent Death is a top secret shuttle developed by the Orbital Warfare division of Kerbal Defense Administration. The shuttle is equipped with state-of-art* sensors and communications equipment. She also has a Vulcan minigun for wiping out those nasty Komunists. Silent Death flies under remote control and has room for 4 kerbals plus a small cargo payload. Has about 1800 delta-v in orbit, just remember to unlock orbiter fuel tanks and turn of main engines using action key 1.
Action Groups:
1. Toggle main engines
2. Toggle OMS engines
3. Toggle cargo bay
4. Toggle solar panels and antenna
0. Countermeasures
Download:http://craft file here
Mods: BDArmory
Fuel Tanks Plus
HGR 1.875m Parts
KW Rocketry
MechJeb 2
Mk2.5 Spaceplane Parts
Squad (stock) -
33 minutes ago, YoeriCookie said:
atleast some tiger IIs drive good
Yea but thats little help when the matchmaking puts you up against Pattons, T-10's, M103's, and T-54's.
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Ahh the bane of my existence in War Thunder.
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2 hours ago, Jolly_Roger said:
You're in luck - I have the craft file HERE but you'll need KSP version 0.23.5 in order to view it properly (BTW, that particular file has well over 1000 parts, just to warn you). Strangely enough I don't even have a build of KSP that's old enough to check it out and make sure it's all there.
Ironically I used an updated craft based on the Blockade Runner pictured above in a recent video - I blew it up so I won't be releasing that file but I'm building a newer and better version that I will be releasing soon.
JR
Thanks so much. Time to download 0.23.5 just to view lol.
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Ahh the memories. First thing I have screenshots of is not really that far back in December 2014. I hadn't really understood physics till then or put any time in the game in the about 6 moths before that I had had the game. My first shots were of my space shuttle attempt never got the damn thing to reenter and ascent was a living hell but ahh good times, good times. Other shots of were my Orion replica. I think it was the Orion launch that really got me into the game. Before that I had only made it to the moon probably 3 times and have never left the Kerbin system. This was all in my old save before I dropped my laptop and couldn't play ksp for another 3 months.
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9 minutes ago, Laythe2 said:
Thanks I'll try what you said with the missiles. Also might get tweakscale later because I want my ships to look like mean, lean, killing machines.
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Looks sweet! Your ships always look so good! Do you use tweakscale?
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46 minutes ago, Cdodders said:
Generally crew cabins on warships are in the hull, so maybe hull parts can have a crew capacity.
MalFunc armoury mod has VLS tubes
Yea I got Malfunc but I don't know how to put them in the hull. It always explodes the missile when I launch.
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Wow this mod is great. I was wondering if you could add some more structural parts for supers structures and maybe some crew cabins. Also a missile bay that opens for vertical launch.
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3 minutes ago, AlphaAsh said:
All caps is considered shouting and rude. Since you have 93 posts, I can only assume this was an accident.
Water launch sites were a part of a pack by another modder that he has yet to update. It has therefore been excluded from recent releases, since the textures are RAM heavy and need optimising.
And I am not the cat's father. Either "you" or "AlphaAsh" would be more polite.
Sorry m8 didn't mean to have caps, using precise control in game. I was just really surprised because I just updated this and installed a ship mod so I was a little bummed I couldn't launch them.
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DID HE REMOVE THE WATER LAUNCH SITES?
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I seem to have a problem where suddenly random things start disappearing or turning black then everything goes black and text, displays, gimbal, etc. become blocky and impossible to read.
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I present the "Magellan 2". She's a beast.
356.375 tons.
46 crew capacity.
6516 m/s of DV.
Only 104 parts.
I designed this monster to take massive amounts of crew and cargo to Duna and even further. I also wanted to make a thinkable amount of living space for the extremely long voyage. Has 5 1.25m docking ports used to haul landers and small base modules. She will make her maiden voyage soon to a nearby asteroid to make sure no issues arise. Download can be provided but the ship is divided into 3 subassemblies.
Mods (might be missing some):
Near Future Solar
Near Future Construction
FTP
Taurus Command Capsule
Stock-a-like Station Parts
Centrifuge (not sure what mod name is)
KW Rocketry?
STS-7/E Space Shuttle (Stock NASA Replica) Still Flies in KSP 1.4.3 - Re-enters Like the Real Thing!
in KSP1 The Spacecraft Exchange
Posted
XD sorry for taking so long to get back to you. Junior year of high school has hit me like a bus. Here's a link to the extended stay module I made. https://kerbalx.com/jackvony/SESM