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RiverSkyHigh

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Everything posted by RiverSkyHigh

  1. Haha, a little weird, but that's actually what I had in mind. Of course, a mod with actual human proportions would be preferable (although I'm sure, not very feasible). Orbiter has been my go-to spacesim on and off since 2001. There is even a new Orbiter version in the works that will bring 3D terrain and better texture resolution. Thing is, KSP has kind of spoiled me. Like you say, Orbiter has UMMU, but Orbiter is fundamentally not well designed for EVA's, or base building for that matter. Plus, I've rather come to enjoy actually building my own rockets, rather than depending solely on cool, yet unrealistically whimsical spaceships (IE: DeltaGlider). Plus, KSP has things like object collision, or (often through the use of mods) "universal effects" across all vehicles. As opposed to Orbiter, where one ship supports EVA's, while another may not... or one ship may have reentry damage effects, while another doesn't, etc. It often becomes a pain when planning missions using multiple incompatible crafts. Most importantly, I love that KSP is a persistent system. Unfortunately, KSP with real-sized planets and real solar system is kind of unwieldy. I've yet to run it successfully on my high-end laptop without a significant hit on performance. But I may look into it some more later.
  2. Maybe this is a blasphemous request, but I haven't seen any actual question about this. I really like Kerbals, but when I'm using Real Solar System with real spacecraft, they seem a little out of place I was wondering if there was any mod, or any possible way to make them look more human? Maybe at least an existent texture mod which changes how they look? Another possibility is to make their vizors more opaque, I suppose. Just wondering if anyone has attempted something like this. Thanks!
  3. This thread is so huge, so but I haven't been able to find an answer to this. I have Real Solar System with real-sized Earth and real-gravity, but the CSS download I have can only attain a suborbital trajectory (just not enough fuel). Am I missing something, or is this addon only capable of achieving orbit around a small Kerbin? Thanks!
  4. After the Great Kerbal War, the following regime enacted a policy of de-Jebbefication.
  5. Hi all, I'm brand new to these forums, and relatively new to KSP. I've played vanilla KSP for a little bit now, but I'm more interested in converting it over to a realistic solar system. I'm not sure if this has been addressed already. I've done searches, but have only found vague, passing references to PlanetFactory (which I'm not even sure works with the latest KSP update). Basically, I've downloaded Real Solar System, and have three main questions: 1.) Is it possible to add rings to Saturn (and Uranus)? 2.) Is it possible to add Neptune, or at least replace Pluto with Neptune (proper orbit, and all)? 3.) Is it possible to add opaque atmospheres to Venus and Titan? (currently you can see the surface from space, which of course isn't accurate) I greatly appreciate the help! I have other questions, but I think I'll save those for later.
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