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plaidman

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Everything posted by plaidman

  1. This is cool! I like it more than TAC explosives. The heat limit and minimum safe distance is a nice touch. If I can make a suggestion, maybe include a readout of how far away you are (or your focused vessel is) from the explosives.
  2. This is actually from yesterday, but here's a story: http://www.reddit.com/r/KerbalSpaceProgram/comments/2jkgd2/it_was_supposed_to_be_a_simple_mun_landing/
  3. According to KerbalStuff, this mod is compatible with .25 without any updates, if anybody is still wondering.
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