plaidman
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Posts posted by plaidman
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This is actually from yesterday, but here's a story:
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According to KerbalStuff, this mod is compatible with .25 without any updates, if anybody is still wondering.
[Part][0.90] KerTex Explosives (K-Tex) v1.2
in KSP1 Mod Development
Posted
This is cool! I like it more than TAC explosives. The heat limit and minimum safe distance is a nice touch. If I can make a suggestion, maybe include a readout of how far away you are (or your focused vessel is) from the explosives.