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FajarTriRamadhan

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    Bottle Rocketeer

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  1. ah...mission control...damn,forgot to upgrade it, thanks Xavven
  2. Hi guys, i have a little bit problem here with KSP 1.0 version, i can't create any maneuver node in the blue line. i can only do that when i use mechjeb. any suggestion ?
  3. magico13 UnanimousCoward damn those bacons ! if only if it was a banana then there's no problem ! i'll be reinstall realchute 1.3.1 after i go to sleep. anyway, thanks for your info guys
  4. i got a problem here, why does the terminal velocity not reduced even if i have 4 parachutes on my ship ? it value as 100 above, usually, the velocity only just 6 to 8. so yeah my ship parts always destroyed when entering kerbin orbit. oh btw... i found this problem since i start a new save game because i installed kerbal life science mod. here is my mod list... KSP: 0.90 (Win32) - Unity: 4.5.5f1 - OS: Windows 8.1 (6.3.9600) 64bit USI Tools - 0.3.2 AutoAsparagus - 0.8 Chatterer - 0.8.1.86 Kerbal Joint Reinforcement - 3.1.2 KSP-AVC Plugin - 1.1.5 Neophyte's Elementary Aerodynamics Replacement - 1.3.1 PlanetShine - 0.2.2.1 Procedural Parts - 1.0.2 RCS Build Aid - 0.6.1 RealChute - 1.3.3.7 SCANsat - 1.1 SmartStage - 2.5 SpaceY Lifters - 0.11 StageRecovery - 1.5.3 Trajectories - 1.1.3 Kerbal Alarm Clock - 3.2.4 TweakScale - 1.52.1 sorry for my bad english.
  5. alright the conclusion is... i need to connect the batteries in series and i get a total of 1500 mAh and 4.8 V, and also limit the solar charge current to only 150mA from the original 583mA right ?
  6. well thanks a lot steve, i'm using NiMH batteries. and so that means i just need to find NiMH charge controller right ?
  7. hello guys, im here to ask you something. Well, im ordering a 6V 3.5 W 583 mAh solar panel. for the storage battery, im using 4 1.2V 1500mAh rechargeable batteries. so the total are 4.8 V 6000mAh storage. and as you can see, my solar panel voltage is 1.2 V greater than my batteries. the question is, anyone knows how to reduce my panel voltage ? i really need this problem solved
  8. seeing the words from Kickasskyle trully makes me happy, i'm eager to see the release soon. you're the best man. you really do
  9. is there any mod or plugins to rebalance it ? or maybe it's better not to use strategies at all ?
  10. i'm desperately need update i've been reloading this page every hour, just to see there is an update from KW
  11. i think you're right, KSC needs kerbals and stuff. cheers for that
  12. yeah, even if i only selected build a base on minmus, i can get enough science points to complete the tech tree
  13. I must be really dumb about active strategies in adm. building. i selected outsourced R&D and aggresive negotiations, all with 20 % commitment. after that, i went to mission control building to select contract, and what confuses me that the science points earned from contract are greater than before. see the image below... is this normal ? or there is something wrong with this ?
  14. the only parts that doesn't have scaling issue are the 1.25m parts so...jebediah will not going into Duna until a new official release.
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