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Teralink

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Everything posted by Teralink

  1. Thanks for sharing this workaround! :-) But how do you construct new ships? If I'm right, one has to use the xbox controller and the mouse simultaneously. That's a bit inconvenient. :-(
  2. I can confirm this. Hopefully the next update will fix the SAS issue. :-)
  3. Wow, that sounds great. I've been looking for such a mod since a few weeks and thought it will never become reality. I want it so much, I would pay for it. ^^
  4. Hi Diazo! Do you plan to add MechJeb-support in the future? It would be awesome to control the MechJeb translatron/landing guidance by pressing a key instead of moving and clicking the mouse. :-)
  5. Hmm, I can't find a two axes scaling in my blender model. In that case the distortion would be visible in blender too, I think.
  6. Hello together! I've made my first animated part. It's a landing leg. Somehow the animation doesn't look like expected in the game. While moving the cylinders get distorted. Here is a comparison: left = blender <----------------------> right = ksp My projects files: http://bit.ly/1HrCjU8 Do you know what I did wrong? Best regards, Teralink
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