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Peregrine1987

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Everything posted by Peregrine1987

  1. I like the idea of having the crew do something. I mean, even though they're Kerbals... They're still trained astronauts. What is the point of taking them anywhere if they can't do anything? Using the asteroid capture bonus of 70 science PER ROCK, and a probe to do that with a few tugs and grapples.... You don't even need a crewed mission to do that. I like the OP's idea of having them be able to do basic nodes, and with skill, you hit the buttons to start it, and they can get a stage up to orbit, but not final docking or landing. I also agree about the 20 minute burns really getting old. On the note of landing..... why is it that there is no transponder at KSP for us to aim at? We more or less have to know where it is from the get go or plant a flag and aim at that. It's a curiosity of mine.
  2. I've looked around the threads, and so far I've not seen anything relating to this. In .24, the Mk1 Cockpit from C7 Aerospace looked pretty cool, and Squad changed the appearance of the exterior in 0.25. In my opinion, this isn't a good look for the part, as it now has the large flat windscreen which is much more compact against the craft, and the cheek farings (I'd presume they are intakes for ventilation of computer equipment, but unless that is the case, they don't make aerodynamic sense to me) The interior still reflects the older canopy, and in personal taste, that is a better look. just an idea, and a humble request, but if it's not too much trouble, could Squad consider returning the Mk1 to it's older appearance? Thanks for the consideration. Have a nice day.
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