-
Posts
17 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by HamShanky
-
It should be a "Break it, you buy it" system for first time buying it.
-
General Purpose Tweakable Tanks
HamShanky replied to HamShanky's topic in KSP1 Suggestions & Development Discussion
Yes but that was only in the LF&O tanks, where there are two fuels. I was talking about a tank that can hold every type of fuel. -
I assume that Squad has already thought about this, because there are modules for both small and large sizes. If they keep up this trend, they should implement one for every size. We need tiny and extra large S.A.S modules for our tiny and extra large craft. If tiny S.A.S module(s) are implemented, people will be able to conceal S.A.S modules in wings, cavities, or use them in small rovers. If extra large S.A.S modules are implemented, people could stabilize lower stages of extra large rockets seemlessly.
-
There should be an engine nacelle-like part for seemless Mk2 and Mk3 crafts. They should abide by the same rules as the Mk1/Small/1.25 meter engine nacelle and radial engine body. That would mean having the capability of intake air, and also a small fuel reserve.
-
Microgravity test building
HamShanky replied to Tortoise's topic in KSP1 Suggestions & Development Discussion
What about a wind tunnel for for the opposite? -
Xenon Tanks & new accompanying Ion Engine
HamShanky replied to HamShanky's topic in KSP1 Suggestions & Development Discussion
I mean not much increase in usefulness compared to size. But then again, Science is supposed to progress right? Things get better later in the science tree, if they didn't, what is the point of Science? -
KSP Career Bug Insurance
HamShanky replied to classyjakey's topic in KSP1 Suggestions & Development Discussion
I was just being a wise A.S.S (I made a mechjeb funny) No one in their right mind would ever want to complicate KSP. Quick-Saving is a part of KSP ingrained into everyone's mind. It is a very useful resource in almost every circumstance. Only Klingons would like to make a game harder, just like they would tear their legs off in a combat situation, just to make the battle more challenging​. -
I suggest making a tank of every size (tiny, small, mk2, mk3, radial mounted ect) that can contain every type of fuel (monopropellant, xenon, oxidizer ect) in various combinations ot at once. These parts would have a total capacity in which you could use tweakables to scale the fuel amounts up and down. For example, a small fuel tank may have a capacity of 100. You may put in 40 liquid fuel points, 50 oxidizer points, and 10 xenon points into it for your hybrid glider. Would this work at all? Or would it be too complicated or limited by the engine? (Disclaimer: Yes I know, different fuels have different densities, and I know that different fuels will be overpowered and underpowered in the tanks, such as monopropellant because of its high value. For example, a tiny tank of monopropellant contains fifty points, where a similar size xenon tank holds 700. The developers could work around that problem by making different fuels take up different capacities in a total capacity number. There may be crazy decimals so they may round it off to the nearest tenth or something. It may work though.)
-
KSP Career Bug Insurance
HamShanky replied to classyjakey's topic in KSP1 Suggestions & Development Discussion
What about with the new difficulty settings, where you can't quicksave? -
Kerbal Courage Use/ Intern Abuse
HamShanky replied to Okari's topic in KSP1 Suggestions & Development Discussion
I assume Jebediah is an exception to these rules because he has the "badas" flag? -
The Ferret-II, Can you see any obvious issues?
HamShanky replied to vat21s's topic in KSP1 The Spacecraft Exchange
I would recommend using the shock nose cone instead of the circular nose cone. Even better, switch out the inline cockpit for the regular, and replace the intakes with radial intakes. -
Remember, beware of the Kraken. A completely physicless craft with more than 2 forces applied to it at the same time... Does funny things.
-
So far, there are only two "Xenon Tanks", and only one "Ion Engine". I suggest there being a small spherical xenon tank similar to the "Stratus-V Roundified Monopropellant Tank" and a radial size "small" tank as opposed to only tiny. Accompanying the radial size "small" xenon tank, I suggest there being an Ion Engine similar to the H.i.P.E.P (new potentially "small" sized engine) compared to the N.E.X.T-like PB-Ion Electric Propulsion System. The part should have higher specific impulse and thrust, perhaps a higher thrust to weight ratio and maybe less electricity usage compared to thrust. I would also suggest putting this one science tree tier later after the original ion engine. This would really give the Xenon line of parts more diversity and versibility, so Xenon will no longer be an annoying type of fuel that is just there, with little capability.