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apecksio

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Everything posted by apecksio

  1. Yes. It has "Fallback part shaders" which disables v2 and higher. I'm going to try it now...
  2. My problem exactly. Landing on a planet sometimes takes four or five restarts to get through without a crash. If I can keep the planet out of view it won't crash but as soon as the surface slide into the screen, bam! spinning beach ball. I'm using a radeon 280x and have 28GB's of RAM. Even at the lowest texture settings the crash happens a lot. At high graphics textures it happens instantly.
  3. Check Console in the Utilities folder. Go to "All Messages". I always have entries there when KSP crashes (spinning beach ball).
  4. I have constant crashes in OSX and in Windows 7. Have tried OSX Mavericks and Yosemite. Same issue. I tried two completely different GPU's. Same problem. In OSX, Console reports a GPU Hang. It lasts for 10 seconds (complete KSP freeze - OS still works fine) and usually KSP recovers. Sometimes KSP crashes completely. It happens the most when landing on planets. I have tried reducing graphics settings which helps, but doesn't fix the problem. 2010 Mac Pro, 6 core 2.93ghz Xeon CPU. 28GB RAM Radeon 280x GPU. Extremely frustrating.
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