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fantasiiio

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Everything posted by fantasiiio

  1. As I saw nobody answered to me, I decided to investigate myself. The answer is: d3d: failed to create 2D texture id=2097 w=2560 h=1600 mips=1 d3dfmt=21 [out of memory] No Texture memory available to upload If I understand, the game tries to allocate memory in the ram of my video card for a texture of resolution 2560 X 1600. No validation code to see if there is enough ram before allocating therefore the system crashes (or sometimes it just doesn't display the textures)... You need tu put some validation codes here. I already saw a game that shows a percent bar of the video card RAM and shows what's left. When we choose more graphic options, the bar is fills more and turns red when you're missing RAM. It's just an idea.
  2. Maybe it's an hardware compatibility problem.. My video card is a Geforce GT 240. On my other computer with a GT 560, it works well. My GT 240 support Shader Model 4.1 and it has 1 gig of memory. My cpu is a dual core So, I have all hardware requirement
  3. KSP version: 0.25.0 Crash Report Files: https://docs.google.com/uc?authuser=0&id=0B5S8jSyYvNf7QXVyNDNoZ2o2SGc&export=download dxDiag File: https://docs.google.com/uc?authuser=0&id=0B5S8jSyYvNf7Z29GWHE2cTJhMG8&export=download That's it. Do you need more information ?
  4. Hi, I just installed KSP and I have a big problem with HUD in the 'Hangar' (Where we build rockets). When I tried a second time the game. it crashed when I wanted to click on the hangar. I deleted the .cfg file and it worked again. The Demo version of KSP worked well on my computer. What could be the problem ?
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