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physicali

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    Curious George
  1. First off, I really like your work, thanks. I seem to be having color map support issues. Also, ORSX support doesn't seem to be working with me. I cannot see any ppm data on the map whatsoever. Hotspots show up on the map for me with all resource display parts, but there seems to be zero integration with your plugin. I've tried all resource display parts from kspi and mks/oks(including the two stock antannae from the tutorial on youtube in the description of this mod). I'm running ksp with the -force-opengl flag. Here is a link to my output_log.txt file: http://speedy.sh/TQagG/output-log.txt And some screen shots: http://imgur.com/X2Qt5J6 http://imgur.com/im1Gupp http://imgur.com/QD8LUne In the log with alt-f2 I'm seeing a spam message about kspi's reddish radiator load. But when I test a craft with no kspi parts I still cannot see any resource integration. If I'm not being an idiot, and this is a real issue, then my guess would be something to do with opengl. I cannot start my install without it at this point as I have too many mods and I crash instantly. Anyway, thanks
  2. Pretty sure I was using 1.43. This is completely incompatible with Infernal Robotics, any IR part on my ship causes what would appear to be the ship losing its root node. My ship is destroyed, and if I manage to get it to the launch pad, the save is irrevocably damaged as well. Upgrading to 1.47 "seemed" to fix the IR issues. However, weirdness as well happens. RCS parts on pre-built ships are much larger, probably scaled to the largest setting. I only noticed this on the stock rcs thrusters and the smaller circular side mount tanks, because those were the only RCS parts I had unlocked. Attaching new RCS parts in the VAB worked as expected. In the SPH, when building a space plane, I was not able to attach any air intakes in mirror mode. I could hack an attach by going in singular mode and then grabbing a new part and attaching in the same place on the other side of the vehicle. However, upon launch, the vehicle was destroyed and on loading the auto save, the ship seemed to have lost its root node like from the original IR issue. Whenever attaching to a decoupler a part will resize to whatever diameter the decoupler is. TLDR: RCS, Air Intakes, and decouplers might be a productive avenue of research. I can provide screenshots, but the descriptions should be pretty self-explanatory. Logs too, if wanted. Cheers
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