[quote name='Rune']
Hum. Have you tried finishing the burn with the CRADLEs themselves? Or are you using the Base-In-A-Shroud option? I do launch into a tight parking orbit (~70.5kms circular, usually) and fiddle with the node to do an efficient-ish transfer to Mun, but you should at the very least be able to park into a munar orbit where you can refuel. I do know I set up my latest Munar base (the one on these pics) using the shroud option, a Trident, and fuel depots in both munar and kerbin orbit to refuel the Trident... Which reminds me I've got to post the update to the Trident. Damn the new Mk1 cabin!
Tell you what, if you actually read this and are still having issues, I can upload and post some new CRADLE files that I've got with extra-large upper stages, and that should give you a very ample margin (basically the rocket used for the Base-In-A-Shroud, with twice the fuel and engines on the upper stage). Or you know, if someone else wants them... it's a rather simple change, though.
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Thanks for your (late ;)) reply. I actually managed to adapt the booster stages to give me more than enough deltaV (8 SRB's, another fuel tanks, etc.)
I know I should be able to make it with your rockets, but I'm lazy and not the most efficient :D
I managed both the Munar and Minmus bases, although for Minmus I adapted some of the modules to include RCS thrusters, because they were too unstable in the low gravity. One of the fuel tanks flipped on its side when I deployed the landing struts and I managed to get it upright again with RCS (the torque wheel didn't help at all).
Nevertheless it's a great method to deploy a base. I have a lot of fun!