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zeldorsteam

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Everything posted by zeldorsteam

  1. Been working on my Extra Hard career (as I've named it when it asked for a save-name) 30% science 40% everything else Yes to Reverting Anyways, I made it to the mun with my new patented 'Suspension Bridge' technology! Getting there on a tight budget with only a few science nodes ulocked was a bit of a challenge. It made me think outside the box, but it wasn't an EXTREME challenge, which is what I was going for XD This bad boy was wobbling everywhere, but as the Kerbal do, me and Jeb found a way... The sad news is the my best guess is that there might be enough fuel to get into orbit around the Mun, but regardless that is a task for another day. PS I'm having a hard time getting these pics I'm posting to not break the character limit... any suggestions? (I've changed them to JPEG and cropped them already... it's still tough) \\\Sorry, pics were supposed to be here, but apparently I broke the forum with my picture pasting.../// I'll have to do it later :/
  2. This is my first post, but this thread gets me excited about my accomplishments Trying to tell someone who doesn't play KSP that you got back from minmus with only ~15 delta v to spare doesn't sound that impressive. Today I started a new campaign with 30% science and 40% everything else but yes to resetting to launch and build ( with no real game changing mods). I really think this will be a good challenge. I've played most of the way through 3 campaigns and I keep finding that by the time I get to duna (especially with a lab on board) I've pretty much unlocked everything. Kinda kills the drive for me. So with my experience I think it will be a challenge. After quite a bit of trial and error I got landed on the mun. (with no hope of return unfortunately) But I think this will work out... I guess my goal is to have everything unlocked just before I've finished exploring every planet and moon. I really want to have to get creative with my rocket building/space exploring to succeed. If anyone has a suggestion of a balance of difficulty that will produce my desired result (that is possible to win ) let me know!
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