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superpilotkid

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Everything posted by superpilotkid

  1. I honestly didn't think about using orbital information to develop my own VV by combining vectors :S. I figured the game might output the VV and other navball markers in a similar way to the attitude, ie pitch, roll, heading. I guess my primary use would be in flying. Utilising the difference between the VV and attitude to calculate a crude angle of attack for things like best lift to drag ratio, 3 degree glide slope approaches, maintaining level flight a whole lot easier, etc
  2. I'm just putting together a parts list at the moment for my panel Just a quick question for zitronen. I'm not sure how you find out where to get VData from (like att, heading, orb vel, etc) but do you think it would be possible to get velocity vector Data? As in Prograde. The VV is super important when flying and getting that info displayed would really be icing on the cake for me.
  3. With all my unasked questions already answered in this thread, I managed to get my LCD reading stuff within about 10 mins with modification to demo8. I thought I better make an account and just say thanks. Throughout there seems to be a lot of things like people reporting that your code is broken only to find that they put a colon at the end of a line. Thanks for being patient with all us nubs zitronen.
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