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Puff3r

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Article Comments posted by Puff3r

  1. Before I check out on the Steam Store and purchase another copy of KSP, just so I can take part in the experimentals, I want to express how disappointed I am. This feels like a slap in the face to all of the users that purchased through the KSP store and not Steam. Granted I was a latecomer to the party, I found out about KSP just before the 0.90 update, I wanted to ensure that every penny I put into the game went to the developers and not to Valve. I wanted to know that I helped an independent company, that I wanted to succeed, put out the best product they possibly could. That is not to imply that anyone that purchased through Steam is a lesser user, or likes Squad more or less than me. It is simply my thought process.

    KSP is not a shooter, it is not a platformer, it is not a fighting game. KSP is a simulator and a darn good one at that. With KSP my daughters and I have stood on the moon, where Neil Armstorng and Buzz Aldrin walked. We flew by Pluto as we watched the Science Channel's documentary on New Horizons. We saw how close we could get to the Sun without exploding. I thank Squad (and the modders that helped make it possible) for these moments. The people that play KSP are the type of people that love experimenting and would provide feedback. Whereas, many Steam users will have just seen the game in their Discovery Queue or on a advertisement in the store. That is not to say that all Steam users have no love or passion for the game. Nor is it meant to imply that Steam users would not provide the feedback Squad is looking for. I am stating that I feel the percentage of users in the KSP store, versus the install base, that would provide feedback would be higher than the percentage of Steam users, again versus the install base, that would provide feedback. 

    That being said, I also understand the frustrations of a small company that cannot handle the infrastructure required to push the updates and support the traffic required to maintain the update schedule the experimental releases will cause. But, perception is reality and the perception here is that the Store users can simply wait it out and be happy with a final product. Though, even in the article you clearly say you want to open the testing to everyone. Then your next sentence is "opt-in via Steam only". This is hardly everyone.

    I am fortunate, an additional $40 to purchase a second copy of the game is not a financial burden to me. There are many that would love to provide feedback that this may not be the case. 

    Again, thank you Squad for one of my favorite games of all times. And to the modders that make it more accessible to everyone out there. I will end my rant here.

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