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CDR Scott
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Posts posted by CDR Scott
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Added: Career mode that limits the Flight Engineer by:
- Requiring an Engineer Kerbal of any level, or placement of an Engineer Chip or ER-7500 part.
- Tracking station level 3 enables Flight Engineer everywhere.
You broke all of my already-launched flights. So many missions are now jeopardized by your reckless changes.
Actually, I love the change, but I do need to fix my in-flight missions. Here's a small patch for anyone with KAS so they can retrofit pre-update ships that don't have engineers. (Specifically most of my unmanned missions)
Requires KAS and ModuleManager. Paste this into a new text document called "KerbalEngineer.cfg" in GameData\KerbalEngineer (GameData\KerbalEngineer\KerbalEngineer.cfg)
@PART[Engineer7500]:NEEDS[KAS]:FINAL
{
MODULE
{
name = KASModuleGrab
evaPartPos = (0.0, 0.0, -0.15)
evaPartDir = (0,0,-1)
storable = true
storedSize = 4
attachOnPart = True
attachOnEva = False
attachOnStatic = False
}
}Now I just need to rendezvous with the ships and upgrade them...
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Do the Mk2 parts match the new Mk2 parts with this 0.90 release?
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
in KSP1 Mod Releases
Posted
Oh man, with FAR the drag on the flight part is terrible.