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agenor3k

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Everything posted by agenor3k

  1. As suggested, with Active Texture Management (Aggressive) installed, I haven't run into the problem. I'd recommend it for anyone who is struggling with similar issues. For the Mac, you'll need the x86 - aggressive version. (https://github.com/rbray89/ActiveTextureManagement/releases/download/4-3/x86-Aggressive-Release.zip).
  2. Sadly, I had already turned off PPFX Edge Highlighting when I encountered the bug.
  3. Yep, absolutely sure it's unmodded. Steam updated to 0.90, played for a bit (only mod was mechjeb), crashed a few times, so I wiped all KSP files and did a fresh install with Steam. Haven't installed any mods since the fresh install. From a little farther away, the Mun didn't have any triangles at all, it was a pure ball of color. Quite beautiful. Only when I got closer did the triangles start rendering.
  4. So I was taking a first trip to the Mun in 0.90 and man, have things changed! KSP crashed shortly after this picture was taken. I've got to say that this build has been way more buggy and crash prone than almost any build in the last 2 years. I love all of the hard work that has gone into improving it and am really hungry to get deeper into 0.90 but right now, I'm getting crashes in the middle of almost every mission. http://i.imgur.com/z5QnMi7.jpg KSP Version: build id = 00705, 2014-12-15_13-59-25, Branch: master, 32-bit What happens: Mun textures all buggy followed by a crash Mods / Add-Ons: All stock System: Model Name: iMac Model Identifier: iMac14,2 Processor Name: Intel Core i5 Processor Speed: 3.4 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 6 MB Memory: 24 GB Boot ROM Version: IM142.0118.B07 SMC Version (system): 2.15f7 NVIDIA GeForce GTX 775M 2048 MB PLAYER.LOG file: https://www.dropbox.com/s/g2sm0b3cgix6e8j/Disco_Mun_Player.log.zip?dl=0 Crash dump file: https://www.dropbox.com/s/yby5dbom9d1n6nt/Disco_mun_console%20log.zip?dl=0 Happy to add any other info that might be helpful.
  5. I may have messed up on the link to the PLAYER.LOG. Here they are again: Example 1: https://www.dropbox.com/s/vgwgfpod3lin46b/Player.log.zip?dl=0 Example 2: https://www.dropbox.com/s/j54qhoqji61mdcj/Player2.log.zip?dl=0
  6. I'm also having lots of crashes and it's new to 0.90 for me as well. Below is the typically requested information. KSP Version: build id = 00705, 2014-12-15_13-59-25, Branch: master, 32-bit What happens: Crashes mid game, System out of memory! Mods / Add-Ons: All stock Other Notes: Could not allocate memory: System out of memory! System: Model Name: iMac Model Identifier: iMac14,2 Processor Name: Intel Core i5 Processor Speed: 3.4 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 6 MB Memory: 24 GB Boot ROM Version: IM142.0118.B07 SMC Version (system): 2.15f7 NVIDIA GeForce GTX 775M 2048 MB PLAYER.LOG file: https://www.dropbox.com/s/vgwgfpod3lin46b/Player.log.zip?dl=0
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