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Zelvik

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Everything posted by Zelvik

  1. I am experiencing repeated crashes to desktop on 1.1.2 It works fine for some time but after a few minutes playing, I tend to have CTDs when the game switches back to the KSC. It either happens when exiting the VAB, SPH or when exiting a craft towards the KSC. Ive multiple mods installed through CKAN and some mods installed manually. Maybe someone could help me single out what causes the crash, ive no idea what I should be looking for in the error log. Error Log:
  2. According to CKAN they are all updated for 1.0.5. Ive done a clean install after the 1.0.5 update and only added mods that were marked compatible with the latest release. Fixed the link to the output log, should work now. - - - Updated - - - That seems to be the problem. Ive installed the graphic memory monitor and it quickly went into the red after starting the game. Honestly I am a bit at a loss here, as Ive run much more heavly modded versions of KSP without ever experiencing any crashes. Is there any way to bring it down. I ve already installed the active textrue management, anything else I could do apart from reducing the resolution?
  3. I am running into a repeating crash to desktop. It occurs either during missions or when entering a building in the KSC. I am running the steam version of KSP 1.0.5 with several mods installed via CKAN. Additionally Ive installed the newest Devbuild of Mechjeb (524) and KW Rocketry with the community update for 1.0.5 - though the crashes occured prior to installing KW. I cant realy figure out whats causing the crashes. Maybe someone can help me or point me to the mod that I should uninstall. Here are the links to my output and error logs. https://www.dropbox.com/s/32d84kaucfatygx/error.log?dl=0 https://www.dropbox.com/s/qpsd5ab75aygqbl/output_log.txt?dl=0 Thanks for any helpful advice
  4. Just a question. With the new building upgrade system and mods that offer alternative launch sites. Would it be possible to create a mod through which one can construct an orbital launch site after researching a specific tech? Or better having to perform a mission (like delivering a space station with certain parts to orbit) to be able to construct ships in orbit from there on (maybe also limiting the parts that can be constructed in orbit to skeleton parts which have to be completed by kerbals with the needed resources shiped up from Kerbin). Is something like that even possible within the games framework?
  5. Hello there. Ive been playing KSP for more than a year now. Its one of the greatest games Ive spent time on in the past years. Thousand thanks for countless hours fighting boredom when I was on projects abroad.
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