There were definitely a lot of unused takes, and even in the one I uploaded there are a few mistakes, like missing the first engine placement. (I blame lag, which brings me to the next quote...) Yeah, I can see how computer performance could play a big factor in this kind of competition, especially when recording a build. Still, I think it\'d be fun to watch and learn techniques that can help you spend less time in the assembly room. Ctrl-click is another timesaver I could have used but discovered after I uploaded the video. Also, from my experience the struts don\'t work well with symmetry quite yet. Hopefully in a future update this will get fixed. I opted to use RCS thrusters instead of winglets because they greatly aid craft stabilization when trying to land on the Mun. Generally I point the craft\'s nose directly upward and use the IJKL keys to reduce any lateral motion, which allows landings like this: From there you can easily launch back up again and return home safely.