I think a good idea for an add-on would be some sort of refillable liquid coolant system. I searched around and couldn't seem to find anything quite like what I had in mind, and I certainly don't have any idea how to make add-ons myself. Something like this would fill a gap where ablative heat shields just don't work as well like:
Reusable off-Kerbin spaceplanes and landers where ablative heat shields can't be replenished or just don't fit well on crafts.
Interplanetary ships that need to cool down repeatedly during aerobraking.
Emergency cooling for reactors when radiators alone won't cut it or have to be retracted.
Coolant could be something like liquid nitrogen. A coolant generator would need to be fed raw materials and power and would need enough radiators to dissipate the heat generated while its running. If it is landed on a body with an atmosphere it could just be able to collect gas from that, or a separate part could be made for this situation. Another option would be to have a coolant generator run in tandem with a fuel refinery to collect the refinery's byproducts. This would be ideal if used as a part of Karbonite, Kethane, or some other resource-collection and fuel expansion.
A separate compressor-storage tank system could be completely ignored by just making a mechanic that allows cryogenic fuels to be boiled off as parts overheat. Both mechanics could also be included where a dedicated coolant resource provides better cooling than cryogenic fuels. This would be useful in late-game interplanetary ships with engines powered by exotic fuels.
Again, something like this could exist and I just haven't heard of it. If you think you can make an add-on like this feel free to try.