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N3xusPr1me

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    Bottle Rocketeer
  1. thank you for replying yeah sorry I just meant jet engines actually I even made a plane which went to about 350m/s at 500m, but it was designed for speed, this one is designed for handling though thank you for your feedback dude
  2. Hey guys, My brand new plane : the Dassault Industries F600 XWing! "This plane is designed to fly at low altitudes and at high velocities. Its speed at 1000m above the sea is about 231m/s, which is still pretty fast. The plane is powered by two powerful jet engines. They were tested at up to 28000m without any physical failure. This plane is also very manoeuvrable, so it is well suited for stunts needs." (Dassault Industries website lol) Specs : Engine : two jets with thrust vectoring and a total output power of 300kN Fuel capacity : 600, 52min (real world) of autonomy, up to 720km at 1000m above the sea Cockpit and fuselage : extra aerodynamic Mk2 cockpit and fuselage Intakes : 4 structural high performance intakes Handling : up to 10G when turning Stability : 10/10 (can even fly with only 1 engine) Please comment and tell me what you think of it ! Download here
  3. first you have to make an album with all your photos After that, you just have to type : [imgur]idofalbum[/imgur] (-> retype this, DON'T COPY) Don't put anything before and after it "idofalbum" is like imgur.com/x5fDG
  4. Ok, posted my plane : http://forum.kerbalspaceprogram.com/threads/105589-Windbreaker-Mk3-1 hope you'll like it ! Thx again guys
  5. Hello everyone I'm proud to present the Windbreaker Mk3.1 ! This plane was made by N3xus Industries INC. with the goal to make a fast and manoeuvrable low-altitude plane. It seems they succeeded. This plane isn't for beginners ( Aeris A3 is ). Because of its backed wing design, it can become highly unstable when turning hard. It can go up to 8G in turning without losing control. But this wing design is also very good looking and very efficient. This plane also features the SmartBalance® system, which allows a nearly-perfect balance even if all the fuel is used. (thats why there are two locked fuel tanks at the front and at the back, don't even touch them, you may end up with a totally unstable plane). To finish, it is equipped with an emergency ejection system. You can activate it by pressing either space or abort. Download Thank you and happy flying !!
  6. Ok guys, I just did what I said : balancing the CoM up to the center of the main tank using both front and back locked tanks, THEN placing wings (so moving again the CoM a bit due to their weight) and THEN rebalancing a littlebit with the locked tanks again. This way I came up with a design which always keeps its CoM at the same place, no matter how my fuel is drained up, 'cause the CoM is at the exact center (visually) of the main tank. Thank you guys for your help, I know now how to build properly a balanced plane ! But one question remains : how do the stock planes balance themselves (some of them actually), I looked for fuel lines, but nothing visible so far... Thank you soooo much, you can use my "way-of-doing-it" and tell me if it works ! :)
  7. Hello again, Thank you for your help. I read carefully what you both said, and I have now some useful tips in SPH ( thx for that ). I would suggest also that my both side tanks (front one and back one) are locked and I change their fuel "fullness" to move the center of mass up to the center of the main tank. This way, the weight would change but not the center of mass, and THEN place my wings. I think I'm doing it the wrong order, because I'm placing the wings without carrying about the wright after burn. Let me try this with the aid of your useful tips and I will keep you informed. Thank you again I'll maybe submit my plane after if this works well
  8. Hello guys, I would like to ask you a question. In stock KSP, some of the stock planes have their fuel being balanced everytime, and so their center of mass stays exactly where their center of lift was previously before using fuel, so it keeps balancing correctly. I would like to know : how do they do that ? I tried some balancing mods but they just balance using % of the fuel, and that isn't weight-based balancing. I like very much planes, and this is something that I need to know. I recently made a plane and when it got nearly empty, it was unstable as hell, so I needed to balance manually and not accurately using alt+rightclick. So is there any tip to keep the fuel balanced like the stock planes do ? Or a way to build planes so they have the same balance when they are all full and empty ? Thx for your help !
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