I'm having tons of fun playing a (massively modded) 6.4x campaign based on SETI + RF. However, currently I am struggling with reentry. All attempts using SMURFF (Pod lever 0.5) and Realheat have failed and the Mk1 Pod burns through all 100 ablator fairly quickly (in a 150km ap, 45 km pe reentry). Are there any ways to check if this is normal? Do you have any suggestions?
Besides this - thank you for making 6.4x it certainly feels "right" and re started my interest in KSP!
cheers
p