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neo2001

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Everything posted by neo2001

  1. You're right! The "Compatible" filter was selected... which I didn't realize... Is this the default setting? If so, IMHO this should default to "All". Or there needs to be a better visual feedback, that a filter is currently applied. Like the filter button in some kind of "active" or "pressed" state or a bar at the top showing the current scope.
  2. Hey guys, thank you very much for this tool! It makes managing plugins so much easier! :) Unfortunately I suddenly have some problems I never had before... I had PlanetShine installed, but since the latests KSP versions it gives me a warning that it's not compatible with >1.0.2 anymore - so I decided to remove it. I started CKAN, but couldn't find it. Ok, maybe (I thought) I installed it manually, so I just removed the plugin folder. But then I realized that other installed plugins are missing, too. For example MechJeb, which I'm sure I installed using CKAN - but it's not even in the repo anymore. The same is true for Kerbal Engineer. The plugins are still present but not listed anymore. But Kerbal Alarm Clock and Fuel Tanks Plus (just to name two) are still shown an present.
  3. I hope I haven't missed something, but here is my idea: Normaly if the player clicks on the SAS directional buttons the pilot (or system) will always try to stay on the direction/marker which was selected, even or especially when these change while maneuvering. In most situations this is fine and exactly what it's supposed to do. But in some situations it's also annoying, if you forget to switch back to "keep direction" (Stability) mode. For example when approaching a planet/moon and you want to change orbit direction by burning anti-radial. In this case the ship should align to the anti-radial mark and then switch back to just keeping the direction, because as soon as the ship accelerates the mark will start to move (anti-radial becomes radial). So my suggestion would be to add a different behavior when these buttons are clicked with the right mouse button. In this case the ship aligns with the corresponding marker and then switches automatically back to stability mode instead of staying in the "follow the marker" mode. Clicking them with the left button on the other hand will trigger the same behavior as it does before/now.
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