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Moogle

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Everything posted by Moogle

  1. Some pictures have been added. This however has happened to every craft I have sent up. No claws or part clipping in any craft.
  2. Version: 0.90.0.705 Steam OS: Windows 7 64 bit Mods: All Stock Whenever I attempt to timewarp in low orbit, at around 80k, my ship locks up (regardless of whether SAS is on or not) and my apoapsis begins moving without any thrust from my craft. Even if I happen to be in retrograde, thrusting does nothing to change my vector or velocity. This is in a new career mode. Intel Core i7-2700K CPU @ 3.50GHz NVIDIA GeForce GTX 570 8.00 GB RAM http://i.imgur.com/5ZDX4lu.png This is the craft in its full form http://i.imgur.com/DA2V5Em.png This is what made it to orbit
  3. A picture of the craft would be redundant. It's just the pod doing bugger all. It's easier to say that I cannot rotate the craft, and increasing the thrust does nothing to change my velocity or acceleration. The flight log says nothing other than the seperation sequence (and a bit of damage when I decoupled some radial boosters ).
  4. No but I have a new symptom. I decoupled my engined just now, yet I am still accelerating. I will make a new thread for this, it may well be unrelated.
  5. Version: 0.90.0.705 Steam OS: Windows 7 64 bit Mods: All Stock I've been unsuccessful in replicating while running video, but it's as advertised really. My craft hits the edge of the atmosphere and... all the parts fall off. The crew module keeps its momentum, but all other parts disconnect from each other and drop straight back to Kerbin. Intel Core i7-2700K CPU @ 3.50GHz NVIDIA GeForce GTX 570 8.00 GB RAM
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