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Pentence

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  1. yeah i didnt notice that just yet actually 0.0 . ALAS i reposted with a new uploaded site from curse because the old thread i could no longer edit my post there.
  2. Tired of sci fi and near future ships with subpar so last century kerbonaut suits? Worried that the complex mechanisms and need for balancing ones own pressure might by overlooked by more zealous kerbonauts? Possibly resulting in katastrophy? If so have i got a set of stylish and easy to use (mostly functional) suits for your kerbonauts! Introducing BioSuits MK I Overview These suits were inspired by the various near future and sci fi part mods out there. Primarily B9 for its aesthetic design choice of simple panels and symmetrical style. I chose to use MITs new age suit as a base design for the practical parts of the suit. To use simply combine the TextureReplacment folders from the pack with the one in your KSP folder. Features 6 distinct color variants each with a rough and clean counterpart, the rough versions looks like some wear and tear has occurred Special suits for the Original Three each with a name tag on IVA and EVA suits as well as some special grit and tidbits for each one both IVA and EVA variants for each color Dependencies Install these first before moving the folder from the pack into your hierarchy TextureReplacer NOTE: visor reflections will make the helmets look odd Future Plans I fully intend to create experience based suits that go from clean to rough and downright worn to death variants. More colors will eventually be made if demand is high enough for them. If possible i would love to get a normal map working with the helmets visor to create a angled effect on parts of it. Eventually i would also like to replace the helmet and jetpack models entirely. For now this is all pie in the sky due to my real life being rather packed. Also i will be finishing up some new head styles ! Special Thanks B9 Aerospace - It was their art style and approach that prompted me to think i needed more sci fi or near future items in my KSP Proot - for his texture packRenaissance Compilation: artworks remake that served as both an inspiration and a bit of a guide for mapping out my own work. Some of his bits remain because they work so damned well! Support If you like what you see and think its worth its while please donate. This goes a long way to helping me continue to make more designs and expand on the current suits. I will be considering commission designs as well. So if you have a style youd love to see please PM me! License This is all produced under a creative commons license.
  3. Indeed some parts do remain since i had not yet redone the entire helmet bits yet. Also ill do you one better my dapper sir!
  4. BioSuits Tired of sci fi and near future ships with subpar so last century kerbonaut suits? Worried that the complex mechanisms and need for balancing ones own pressure might by overlooked by more zealous kerbonauts? Possibly resulting in katastrophy? If so have i got a set of stylish and easy to use (mostly functional) suits for your kerbonauts! Introducing BioSuits MK I Overview These suits were inspired by the various near future and sci fi part mods out there. Primarily B9 for its aesthetic design choice of simple panels and symmetrical style. I chose to use MITs new age suit as a base design for the practical parts of the suit. To use simply combine the TextureReplacment folders from the pack with the one in your KSP folder. Features 6 distinct color variants each with a rough and clean counterpart, the rough versions looks like some wear and tear has occurred Special suits for the Original Three each with a name tag on IVA and EVA suits as well as some special grit and tidbits for each one both IVA and EVA variants for each color Dependencies Install these first before moving the folder from the pack into your hierarchy TextureReplacer Future Plans I fully intend to create experience based suits that go from clean to rough and downright worn to death variants. More colors will eventually be made if demand is high enough for them. If possible i would love to get a normal map working with the helmets visor to create a angled effect on parts of it. Eventually i would also like to replace the helmet and jetpack models entirely. For now this is all pie in the sky due to my real life being rather packed. Special Thanks B9 Aerospace - It was their art style and approach that prompted me to think i needed more sci fi or near future items in my KSP Proot - for his texture pack Renaissance Compilation: artworks remake that served as both an inspiration and a bit of a guide for mapping out my own work. Some of his bits remain because they work so damned well! License This is all produced under a creative commons license.
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