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Vaulter

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  1. with 1.1.2 I've found that script that contains "///////012345678901234567890123" hangs. But if I put only this line into new scripts it runs. Test script: https://bitbucket.org/andrey_zakharov_/vaulterkspautopilot/src/tip/orbit.ks?fileviewer=file-view-default line #85 is the cause. very strange.
  2. It happens once for me - ship just stuck in space. But velocity indicators shows me about ~750 m/s orbital speed around Mun. But controls didn't work, and ship didn't rotates or moves at all.
  3. Same things for me: Random vessel explosions and ghost accelerations ("cannot warp while under acceleration") observed quite stable. Sadly, not playable anymore :/
  4. I have exploded vessels now with 1.0.4 update at any time...
  5. So, what is (at least some) replacement for ship:termvelocity ?
  6. Just leave it here: list engines in myEng. set sum_f to 0. // thrust in N set sum_f_isp to 0. // thrust/Isp for engine in myEng { if ( engine:IGNITION ) { set engine_thrust to engine:maxthrust * engine:thrustlimit / 100. set sum_f to sum_f + engine_thrust. set sum_f_isp to sum_f_isp + (engine_thrust / engine:isp). } //print engine + ": " + ). } set Isp to sum_f / sum_f_isp. print "Isp = " + Isp. Calculate weighted Isp for ship.
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