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exodus7

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Everything posted by exodus7

  1. Thanks for all the answers. That link really helped, wibou. It showed me my numbers were in the correct ball-park Also thanks for that confirmation, cantab. I did take into account aerobrakes for landers, but I didn't think about aerobraking my mothership (although, that would be a bit tricky to just take away SOME velocity, but not too much). Norpo, that report looks great. Also helped me with a potentially interesting mod - LLL. However, I plan to do this mission without mining resources, so just what I bring with me. Still, thanks for that advice. I might look into Karbonite and Kethane (thanks, klesh) for future missions, though. I'm still open to suggestions about which other mods I should use - cockpit, habitat and maybe propulsion wise (xenon+ ISP).
  2. Hey folks, I'm new here I've been playing KSP for quite some time and now I have decided to go for my biggest challenge yet. I want to build a space ship/carrier that will visit every planet and moon in Kerbol system. The way I plan to do it is: 1) Park the carrier in lower ____ orbit 2) Fuel a reusable craft to land on said body and then rendezvous with carrier The only exception will be Eve, where I'll probably use a special two stage craft to get back. And of course I won't be landing on Jool. I'm still in early planning. Right now I'm calculating delta-v I'll need for my voyage. And here's where I would need someone nice enough to double-check my calculations. I. Delta-v calculations I used a set of delta-v maps from reddit [link] and got the following delta-v (remember - all these are LXO to LYO): (some might be off by up to 100, caused by rounding up or adding some extra delta-v to compensate for my navigating skills) Kerbin -> Mun: 1200 Mun -> Minmus: 300 Minmus -> Eve: 1600 Eve -> Gilly: 1950 Gilly -> Moho: 1700 Moho -> Duna: 4500 Duna -> Ike: 450 Ike -> Dres: 1000 Dres -> Jool: 3400 Jool -> Laythe: 2650 Laythe -> Vall: 1050 Vall -> Tylo: 1050 Tylo -> Bop: 400 Pol -> Eeloo: 900 Eeloo -> Kerbin: 2850 That brings me to a total of about 28.5k delta-v. Calculating delta-v for my landers adds to 34k delta-v. This will be stored in tanks on board my carrier and only refuel crafts to the amount required. Is this about right or have I missed the correct number "by miles"? II. Suggested mods So far I've been using KW rocketry, Near Future mods, KAS and Infernal Rocketry for extra parts. Would I be able to pull this off with Near Future parts? Or would you suggest another mod? I'm also wondering if there are any better cockpits that would make it feel like it's more of a space ship than just a regular rocket?
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