SPA
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KSP2 Release Notes
Everything posted by SPA
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mine is dead in all of my games.
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The "You know you're playing a lot of KSP when..." thread
SPA replied to Phenom Anon X's topic in KSP1 Discussion
that happens to me with alot of stuff in my dreams, so I could have seen the "its freeeeee" guy saying the phrase,and when I dream my brain goes ITS FREEEE ITS FREEEE ITS FREEEE ITS FREEEE ITS FREEEE ITS FREEEE *the next day* -
BREAKING NEWS! Spaceboat magically teleports into space; Science quits.
SPA replied to SPA's topic in KSP1 Mission Reports
ever since damn wasn't a cus word, everything is adding it now. -
BREAKING NEWS! Spaceboat magically teleports into space; Science quits.
SPA replied to SPA's topic in KSP1 Mission Reports
lol wut, photoshop - - - Updated - - - yeah I downloaded this boat along time ago,I wanted to take it to the poles. So I added wings, parachutes, and solar panels. but something with some mod made everything on kerbin defy physics so there would be no glitching. Yep. -
[1.0]Vanguard Technologies | EVA parachutes | still works
SPA replied to Kreuzung's topic in KSP1 Mod Releases
I got it to work, this is the second mod I installed in all. It works great, but I wish it would just be on them, rather than grabbing a parachute. -
[1.0]Vanguard Technologies | EVA parachutes | still works
SPA replied to Kreuzung's topic in KSP1 Mod Releases
probably never, I'm still trying to get it to work -
cool. Well I gotta update the staus of the 2nd M.U.N. before it becomes caos
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oh well, I'll just keep using jump share, I have so many accounts on different websites, I think im good.
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I tried posting an image from my pc, but it wouldn't work because of the characters.
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lifter used: http://forum.kerbalspaceprogram.com/threads/107606-0-90-Lifter-sub-assemblies!-for-18-64-72-90-126-162-324-ton-payloads this baby was originally designed to go to the mun, but can possibly go to minimums, I haven't tried though. ONLY TAKE OFF THE LAST TANK BEFORE YOU LAND, otherwise you will find you won't have enough fuel coming in at 900 mps, but it has plenty of fuel for when you want to slow down 1/2 before landing. To get to the mun, for all of you that don't know how, I get in an orbit first, plan a maneuver to go near the mun's orbit, then wait till a moon encounter, then I go retrograde. DO NOT USE THIS, IN ANY WAY WITHOUT THE SOLAR PANELS, IT HAS JUST ABOVE 100 CHARGE! link1 (non rescue or re-entry, kerbals optional.): http://jmp.sh/3U3F0XE image: http://jmp.sh/gFl0794 link2 (rescue for near objects, re-entry approved. No parachutes, just plain rockets to slow you down. ((in development.)) kerbals optional ): http://jmp.sh/efy0lsY image2: http://jmp.sh/NIE8ih6 and yes I did use a custom flag, so if it won't work because of that tell me. custom flag: find the folder>gamedata>squad>flags UPDATE: link2 (M.U.N. 2) needs improvement on landing.
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Testing out anti-wiggle measures
SPA replied to WuphonsReach's topic in KSP1 Gameplay Questions and Tutorials
or you could just use struts ;-; -
New to KSP in Linux. 64 bit question.
SPA replied to Leszek's topic in KSP1 Gameplay Questions and Tutorials
go to the launcher, and go to the settings icon, and disable the log. -
yes, but I still can't land on the moon, apparently I can go into orbit, munar orbit, solar orbit, out as far as duna but cannot reach solar orbit, BUT CAN'T LAND ON THE MUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUNN!!!!!!!!!!! I'm gonna try one mission, with the name M.O.B. mun or bust, I already did the bust part, now for mun.
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Reaction wheels flashing "Not enough electricity"
SPA replied to Motokid600's topic in KSP1 Gameplay Questions and Tutorials
any solar panels? if you have some, you may want to put at least one one each part of it. I had problem once were 1/2 of the ship had electricity from the panels, and the other didn't. if it still does it, then it really is a bug. -
First off, this is not my ship, I can't remember who it was, Adam or something (history is full of useless youtube links, the search bar fails to find creator.)anyways if you want to try it: http://jmp.sh/b/AB13TLgVNr29MeQySIKw So I was going to send it into orbit. Then when the two side missiles ejected, it broke the main engine, so I had to let it go. Don't post frozen in comments. Then I thought I wasn't going to have enough fuel, but I did, and it went into a HORRIBLE ORBIT . And from my last mistake for a space-station , I knew I had to bring it up from it's low altitude spot on orbit. So then i was aiming for the moon, missed that, then I wen into KERBIN ESCAPEEEEEEEEE! And now I'm trying to sent another object out into.... KERBIN ESCAPE. Will I be able to reach Duna? Or the moon? Find out next time on Kerbal Ball Z... if there is a next time.