New Eve-space-program problem: the contracts don't give quite enough Kredits to compensate for Eve-launch cost. For example. Single, or even two tourists to suborbital missions are invariably loss making. Yup, my space program is losing money... Fast!
More important problem: a return to the area just outside of KSP garners only 67ish% parts cost return, compared to about 97%ish in Kerbin in the stock game. I think this might have something to do with the fact that the KSC's location coordinates have moved, but the career/contracts engine hasn't picked that up? For example, the early game aerial survey missions -- the ones you get very early in-game close to KSC -- are generated about a quarter the way around the planet. Looks like I have to aim my suborbitals that way, assuming my sounding rockets can get there far!