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Yawdar

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Everything posted by Yawdar

  1. Ill keep this short & sweet. Ive recently installed many mods to enhance my aging KSP experience, these mods are, B9 Aerospace, FAR, Kerbal Engineer, Joint Reinforcement, and KW Rocketry. These mods have made my space program extensively more fun, but, unfortunately, i cannot get any amount of grip on the Space-Planes when using Ferram. I've designed and designed and designed, this generally results in failure failure failure, NaN, And Kraken Explosions. Nevermind the Kraken and NaN issues, please for the love of science, just tell me some basics about making effective planes with FAR installed. I'm currently at the 500 research mark (IE one more teir till max.) And i cannot make an effective plane. HALP!
  2. So ive been playing KSP for a while, off an on since about 1 year ago. Im perfectly capable of getting to other planets with small probes and, landing on the Mun and Minmus, no issues. But now with contracts and whatnot (which i love having objectives) i have to build some sort of Mun Station. In the end, meeting all specifications, this thing weighs about 20 tons. (i made some changes to it w/o looking at weight, should be around 20T) I only use Kerbal Engineer and i have all the research up to the 500 mark. If anyone could help me out getting this thing to have the DeltaV to get to the Mun, i would love you forever. Craft File: Kerbo-National Mun Station PS: This thing doesnt have to return, though it has parachutes, so at a later time i could bring it back IF it has the DeltaV to get home. Some people say running the forums for answers is cheating... I call it 3rd party consulting
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