Just built a new Mun lander in an Apollo style using the stock 3 man command pod and the 2 man lander can. After getting in orbit and de coupling everything to redock, I noticed both parts were starting to spin uncontrollably without SAS enabled. After fiddling around and trying to click things as the craft is spinning at 500 rpm I noticed both command pods on each separate "ship" were applying torque on their own. At this point one was even completely uncontrolled with no kerbal and no remote connection (using remote tech) I've tried relaunching the ship, reloading saves, exiting the game and nothing fixes it. Tomorrow I'll add mod list and further tests to see if it starts as soon as I launch or what. If anyone has any ideas what is causing it let me know.