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RoorsT5

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    Curious George
  1. Would be useful to have a 'Hold position' function relative to another craft. Maybe as a sub-set of the docking autopilot, to place aa hold point on a docking. For instane, docking could be halted at a set distance (5-25m), so that the rotation could be fine tuned or other aspects checked before proceeding to final distance. I often use the Canadarm mod to do the final docking of supply vehicles etc to avoid craft impacting with solar panels or other fragile parts on my space stations. However, using the Rendevous autopilot is not sufficient, as I need to drone craft to hold a stationary position for long enough to manouvre the arm. Even with the best balanced craft and carefully tuned orbit, stationary craft tend to drift. Just a suggestion.
  2. Firstly, love the modApologies if this has already been answered, I did try a search on RCS but didn't find the answer I was looking for. When I try docking the Dragon2 capsule (and I think the other capsules) with a space station using MechJeb 2, the capsule refuses to translate. It will align itself with the axis of the docking port and starts backing up, but seems incapable of translating in X or Y (Z-axis being the centre on the docking port). Other than 'cheating' by using MechJeb to dock, am I doing something wrong? Do I need to switch something on/off. When I built my own capsules with thrusters above/below the centre of mass they translate fine. I'm fairly new to KSP, so apologies if this is a bit of a newbie stupid question.
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