Hello, I call myself "boredAnswerGuy". It's my name from reddit where I have been answering spaceflight questions. I find that the more I learn about real-life spaceflight, the better KSP becomes, and the better I can play it. I can't think of any other game like that. I signed up for the forum because the developers clearly take community feedback into consideration, and I wanted to participate in the discussion. Squad has never let players dictate how the game should be made, but when newly proposed features were met with skepticism, the developers listened to the KSP community, made some small adjustments, and now those controversial proposals have become great new features. The game has progressed, version by version, into something wonderful, and I can't give Harvester and his team enough credit. I'm excited to see what comes next for Kerbal Space Program.