-
Posts
50 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by SiriusB
-
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
No, it is not abandoned. It is just that development is going a little slower than it did at first. -
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
Hm, weird. -
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
Ah, alright then. -
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
Why is it broken? Do you know how you broke it? -
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
We know. Look at the planned features. -
Well, I haven't actually been to any of the planets in the OPM pack since I started Kirius, heh. Just removed it, though.
-
What the? I have both Outer Planets and Kirius installed.
-
I believe it is compatible with the Kirius system.
-
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
Yeah, Frako has a pretty nice view! Krux looks so nice in the sky. -
[Kopernicus] The Kirius System [Not Yet Ready for 2.0 release]
SiriusB replied to _Augustus_'s topic in KSP1 Mod Releases
Heh, the 0.6 update came pretty fast! -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Kirius 0.6 released (already!) adding 4 new celestial bodies, and fixing some bugs with Frako. -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Kirius 0.5 released! Thread: http://forum.kerbalspaceprogram.com/threads/111439-KopernicusTech-The-Kirius-System-Version-0-5-1 -
"1 Red Hypergiant!! "Literally the radius is the size of the kerbol system alone!!"" woah, hold it there. I'm pretty sure that wont work, because I think that'd be too big. But there is already a mod adding many planets and 7 stars using starsystems and planetfactory, so I guess it can work out fair enough with kopernicustech.
-
How many stars are there going to be in this pack?
-
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Yeah, it was great. -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Frako, a terrestrial planet which orbits Kirius A is being added for the next update: -
I'm about to port the Sol system now, but remember that I've never used PlanetFactory before, so I can't promise anything.
-
I'm gonna try port it over now. (though I have never done any editing with PlanetFactory, it seems it wont be too hard, though)
-
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Okay, it works nicely, and is added for the next version. -
I think what it does is add planets, that way it can include all planets, moons, dwarf planets, etc. And you will still have the Kerbol system. But that wont work that great with PlanetFactory. Like Thomas988 said, he should use KopernicusTech.
-
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Yeah, I've added it to the next version (0.4). Can you send me the BetterAtmospheres config so I can add that too? -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
I'm testing it now. -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
He said he is going to fix it. -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
There is a problem about Krux, I'll pm you about it. -
[WIP][KopernicusTech] The Kirius System development thread
SiriusB replied to SiriusB's topic in KSP1 Mod Development
Update time! Kirius system version 0.3 released!