DonaldUnderwood
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Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
It looks greatï¼ -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Goodï¼ -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
It‘s “Canadarm II†install in ISS..... -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
You may ensure center of lift after center of gravity。 -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
CSS will lost control during re-entry in FAR -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Is there any guys could creat this mod? IUS deploy position. I just use MagicSmokeIndustries & steel beam to build a primitive position and runs not so good. - - - Updated - - - Dropbox:https://www.dropbox.com/s/ebb1sq6kn741s39/FusTek.zip?dl=0 Also,I creat a version for ISS.I can't find any Airlock on ISS Quest Mod,Also,It can use this mod to "Solution"......... And If you want to install this on ISS Quest, you have to edit cfg file of Quest to creat a new node to attach is fix mod. -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Yes,Airlock has some issus, In early version,about 6.0.2,Kermen can not EVA by Airlock In this Version(6.0.3),It can go out but so difficult to return the Airlock. I have a solution looks not so cool but useful like this.I install a new airlock mod to replace the fountion of CSS Airlock. Also,I hope author can fix Airlock EVA and docking port issus quickly!!!! -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Press TAB get "gentle" mode. move slowly! You the better turn off SAS during Canadarm running. Stop movement you found the vessel shake -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Move slowly and gentle -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
OK.Though I still want to the tail of columbia !!! About Bug maybe Cargo bay door cfg have a display bug like this,It makes display close door when opening the door...... Also,could you help me to solve name mark on cargo bay door mirror issus? -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
I have no idea how to edit 3D model..... -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Yes,I still look forward to DECQ could share his new tail of columbia and new texture . -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
I just founds that...... But,This name mark spell erorr may from author. I just creat a new part and use this texture to replace default texture,because I have no idea why tansform texture feature is not work on cargobay doors. Also,I try to edit the texture of tail.But,I think is not so good with my poor photoshop skill. -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
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Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
The CSS has contain this texture. On this Side,It‘s so good.However,Its Mirror on the other side.:sticktongue::sticktongue: -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Think this SRB is more accurate,However its texture has some problem in 0.25 and later version. -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
I think it would be a long time to next version release. Could you share some preview part your improve to us?like Columbia tail with pod & new texture - - - Updated - - - It's not so difficult to achieve like this. But the transform texture features seems ineffective on cargo bay doors -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Here is an original model of this tail from a chinese KSP Forum. It's not so good to config CSS Tail and needs to fix. https://www.dropbox.com/s/hhbu0i78aqocbrs/CSS%20Tailcone.zip?dl=0 -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Do you interesting in this model?SDHLLV. Maybe you can make it better. The SDHLLV 3 ssme must replace with the same part in CSS model to ensure successful launch. I just try to rewrite cfg file to remove the engine and replace the ssme in the CSS model,However,I can not edit 3D model to remove the old engine. - - - Updated - - - Like this? Maybe you can edit the file tail.png - - - Updated - - - Does any one interesting in this? Tailcone -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
No No No I'm a freshman... I am just interesting in CSS. I just try to edit the cfg file.Actually,I have no idea how to build or change the 3D model. Like the model,SDHLLV,An old model can not work well on current,I just try to edit the cfg file and combine with some part from CSS to make it "Relive" - - - Updated - - - Great! No, I am a freshman - - - Updated - - - I like it! New tail of shuttle columbia! -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
SILTS pod on the top of tail,Columbia -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Ok à½Ã±Œ Maybe you could remake the tail of space shuttle Columbia to add the SILTS pod - - - Updated - - - Ok 👌 Maybe you could remake the tail of space shuttle Columbia to add the SILTS pod -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Your changes is Greatï¼ÂHowever I found a bug when you attach Canadarm.The New Cargobay door will push the canadarm when it was closed. maybe you could cancel the door Mesh Collider ? - - - Updated - - - Also,you could change cfg to fix the CSSFuselage transfor texture Like this: ======================= MODULE { name = FStextureSwitch2 textureNames = CSS/Parts/CSSFuselage/cargobayUSA;CSS/Parts/CSSFuselage/cargobaycolumbia;CSS/Parts/CSSFuselage/cargobay; objectNames = cargobay textureDisplayNames = USA;Columbia;blank } ===================================== -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
ok!Thx! -
Component Space Shuttle - dev thread [IMG heavy!]
DonaldUnderwood replied to a topic in KSP1 Mod Development
Would you share this cargobay to me? It looks greatï¼ Thxï¼Â