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AlextheBodacious

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Posts posted by AlextheBodacious

  1. about 9 in 10 worker people need green growing things for food. About 12 in 100 are growing food thing worker people. The work of these people has to do with water and land. 

    Geez this isn't easy

    Let me try something easier.

    Boat racing is a sport in which boats, or other types of watercraft, race on water. Boat racing powered by oars is recorded as having occurred in ancient Egypt, and it is likely that people have engaged in races involving boats and other water-borne craft for as long as such watercraft have existed.

  2. On 7/30/2016 at 7:03 PM, Astrofox said:

    I believe that mod was the Tarsier Space telescope mod (or something on those lines).

     

    Anyway, I would LOVE to see a camera experiment like this incorporated into KSP.

    I would also like to have different variants that range from requiring film to be returned (in film buckets) to digitally sending back scientific images of Jool and beyond.

     

    Plus, if we were to go for the various versions, we could even have a science return pod that you can store information in for return (think like Stardust mission capsules, or Hayabusa (store ore samples)).

    At that point it would be more of a mod than something the devs are likely to add. The more minimal the better.

  3. Squad already made a camera part for the asteroid day mod, but it was really just for science in general and you couldn't see anything. Maybe squad could add a camera that has a gui window like the orbital scanner. One part. It would be like the infared camera part. A camera like on Curiosity or Voyager or any other probe, for that lack of kerbals feeling. You'd get science the same way.

    Stoney3K makes a good point, with contracts to photograph things like eeloo or a certain biome, but I don't know about easter eggs. There could be a screenshot button on the gui

  4. On 6/10/2016 at 7:35 PM, Kerbin vonKerbal said:

    400,000 hours is roughly 45 years. You must have played KSP before humans even went to space. 

    It's 2016. 45 years ago was 1971. This was 2 years after the moon landing, and a DECADE after the first humans in space.

  5. One word: Orbiter. It's like KSP but more realistic, considering it's based on earth and while it may be a little hard to start, it gets easy fast.

    I'm into World of Warships, which is like orbiter but with boats with big cannons on them.

  6. If you don't know, Exomars is a mission to, well, Mars, to search for methane, which has something to do with life but I don't know anymore. It has methane sensors so I assume it wants to find some methane. It will deploy a lander and go on to orbit around Mars at 400K above it.

    It looks like this:

    sjIwlYc.jpg

    Here's some pictures of the launch that just happened:

    WILL UPDATE SOON

    It's going to arrive at Mars on Oct. 19, so you know, plan in advance. Watch it live*!

    *Speed of light delay included

  7. On 2/9/2016 at 9:42 PM, Matuchkin said:

    By the way:

    • all-these-poor-kerbals-i-murdered_o_4135

    I need this as a shirt.

  8. 56 minutes ago, BrutalRIP said:

    Now squad are telling us if we dont want to wait we have to by from steam??WTF

    It STINKS TO BE A STORE USER

    FOR THE FULL KSP EPERIENCE GIVE YOUR MONEY TO STEAM NOT SQUAD

    Oh boy we got us a ranter here! (knock it off before the mods come and give you what for)

    First off they aren't saying that. You'll get the FULL version later, the BUGGY version is this one they're talking about. I just wish you could read some of the other posts before doing this. This is if you want to report all the bugs to squad. If you're gonna buy it through steam too I don't think KSP is for you.

    The full KSP experience is playing the game, not crying about how you don't get to play it faster. It's not even play (You'd learn that the hard way), because

    Experimentals are to report bugs, not so you can play earlier.

  9. 2 hours ago, Kobymaru said:

    The advantage of steam is a) Valve takes care of deployment, and server capabilities and b) only the differences between builds are transferred. If SQUAD were to do the releases, they would have to a) rent a *****ton of server capacity and b) you'd have to download the whole thing, about 1.1GB about once or twice per day, which amplifies problem a).

    I'd rather have them spend money on development and testing instead of server farms so that a few people can play it 2 weeks sooner.

    And the "GameStop exclusive promotions" is really unfair, because as you know yourself, YOU WILL GET THE FULL VERSION just fine.

    I meant "Oh boy!" as in Experimentals? That means 1.1 is closer than ever! I might even be able to get it...

  10. On 3/3/2016 at 8:13 AM, PhoenixCola said:

    KSP is becoming more and more of a "framework" for community mods, which are for me a more and more a necessary "evil", hell, if you want to do something in KSP in a really enjoyable way, you are going to do it with mods

    You make it sound like a DLC thing, which is laser-guided illuminati alien unicorns teleporting from the fake moon landing soundstage: It makes people want to hit something for listening to that blast of... yuck.

    By the way, I run stock, and can do just about anything, including a network of stations, bases, fighterjets (I cite macey dean) and let's not forget Gregorxmun's train. I also remember that guy that said no one really uses mods, and this is a horrible assumption. The modding community is so big for a reason.

    I guess it would be safe if you didn't assume about everyone so completely so often? This is a fair compromise. Just stick to general discussion.

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