Uri G
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Everything posted by Uri G
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[Tutorial] Duna For Dummies: How to get there without math
Uri G replied to Trebuchet-Launch's topic in KSP1 Tutorials
Excellent guide Trebuchet-Launch! Great detail & really easy to follow for non mathematicians like myself. Well done indeed. Looking forward to more guides for dummies for the other planets. -
Welcome to a classic game in the making, have a pleasant flight!
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Welcome to a fellow aussie! Get ready for many hours,days,weeks,months of of Kerbalism. Have a nice flight.
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Space 1999 Eagle **Version 1.2 - .16, hatch & Kerbonaut Ready!**
Uri G replied to RedSpar's topic in KSP1 Mod Releases
Can\'t wait nice work! 8) -
Space 1999 Eagle **Version 1.2 - .16, hatch & Kerbonaut Ready!**
Uri G replied to RedSpar's topic in KSP1 Mod Releases
Man don\'t want to reveal my age or anything :-[ but I remember that show when I kid, & I\'ve dreamed my whole life about what it\'d be like to fly the Eagle. I even remember one of the rich kids at school had an eagle toy, I wanted it so bad! Keep going RedSpar, can\'t wait! -
KSP covered on ABC kids gamer TV show in Australia!
Uri G replied to Capt'n Skunky's topic in KSP1 Discussion
Me too, I was on summer holidays saw this mad rocket game on the Good Game tv show, it was free & looked a lot of fun. Downloaded it straight away, paid the donation now cant leave it alone! Best 10 bucks I ever spent. -
Hi all, Would there be such a thing as a readme or a guide on how to do things like edit persistence or quicksaves or even how to optimise settings, keyboard shortcuts etc...? I don\'t believe I have come across any total bundle of information like that. If anyone knows where to look for that information can you please post a link. If there isn\'t such a set of instructions does anyone know if there are any plans to compile one? I\'ve seen bits & pieces scattered over various topics, so I think it would be a good idea to be able to find a detailed set in one place. I think especially for new players something like that would be handy. cheers
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Downloaded perfectly thanks team. 8)
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For $10 bucks this is unbelievable value. I have had far more enjoyment and hours out of this amazing 'demo' than what I have previously had from some of those blockbuster titles that once you\'ve finished it all it\'s good for is to hang from a fruit tree to keep the birds away! I can\'t wait for the full version. Great game without all the wank!
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Basic How to: Synchronize Orbit
Uri G replied to Divinux's topic in KSP1 Gameplay Questions and Tutorials
Excellent first post and tutorial,well done and welcome to the forum! Would be good to see that on a you tube type tutorial. Great job 8) -
Athlete Mk III - Stock Munar Lander
Uri G replied to Zoku Gojira's topic in KSP1 The Spacecraft Exchange
you should see the monstrosities I was launching before the last few updates. Triple and quad towers of fuel tanks that needed extensive help from SRBs just to lift off the pad at a plodding pace. Mighty impressive, just not terribly elegant. This thing is a svelte little spaceplane in comparison. 8) -
Thanks for your welcomes, will look forward to chewing your brains in the future.
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Thanks and... Arrr! me skirveys Yo Ho Ho!
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First of all thanks developers and posters alike this game is developing into a classic even before it has been really released. The tutorials here are really helpful to make this game enjoyable so that you don\'t necessarily have to be an astro-physicist to play it (might help though). I first saw this game on a game review show on Australian tv over the xmas holidays so downloaded it and have been hooked ever since. I made my donation a while back so I cant wait to see the full version. If any of you remember the TV show Mork & Mindy, all there is left to say is Nanoo Nanoo!
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Athlete Mk III - Stock Munar Lander
Uri G replied to Zoku Gojira's topic in KSP1 The Spacecraft Exchange
Nice craft!- It\'s certainly chunky alright -
[Video Tutorial] Duplication and Symmetry
Uri G replied to FuNx's topic in KSP1 Gameplay Questions and Tutorials
Great tutorial, some cool shortcuts there cheers -
Hi Rickenbacker, yes its all a bit hit and miss at the moment, I seem to be sort of getting the hang of obtaining a solid circular orbit by absolutely gunning it full throttle from lift off pitching over gradually so fully over by 40k still accelerating up until about 2200m/s then shut off so you sneak up to the AP once there or just before, gun it again and hit the map button and watch the orbit form. I\'m finding a much more circular & stable orbit this way. The craft closette designed is heaps stable and easy to fly, I used her design and added a bit, give it a crack it certainly gets you up there.
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Ha not Uri Geller but Yuri Gagarin, I misspelt his first name, I thought the pic would give it away . Anyway all I modified to your machine was to add a bit off oomph to get it off the ground with a few extra SFBs, mainly because I\'m still struggling a bit to find a good orbit to set up a mun approach & some extra RCSs for a bit of overkill & some struts to hold it all together. I\'ve tried to attach it so hopefully it works. I also read on another post that at about 10000m start to lean at about 80 degrees then all the way over between 30-40000m. I\'m finding obtaining a good orbit using this method works for me most times.
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Thanks closette I copied your creation and added a bit & made it to the Mun & landed (didn\'t quite make it back though). Cant quite get the hang of the RCS thrusters as yet, I too are using keyboard only. Excellent design very stable. Cheers for sharing your design, I\'m an absolute noob to this, but this game rocks.