Yo what's up,
thanks for the cool mod. It seems to be working on KSP 1.7.2 but I haven't been really focusing on testing the parts.
I especially like those cargo bays but sadly, there are no 1.875m size variants. So I made them. They are just rescaled versions of the cargo bays in the mod. You can also do this with TweakScale. There is a short one and a long one.
Short one:
+PART[NBcargoBay2m0]
{
@name = NBcargoBay1875m0
@node_stack_top2 = 0.0, 0.61047, 0.0, 0.0, -1.0, 0.0, 1
@node_stack_bottom2 = 0.0, -0.61047, 0.0, 0.0, 1.0, 0.0, 1
@node_stack_top = 0.0, 0.625646, 0.0, 0.0, 1.0, 0.0, 2
@node_stack_bottom = 0.0, -0.625646, 0.0, 0.0, -1.0, 0.0, 2
@TechRequired = advConstruction
@cost = 200
@mass = 0.15
@title = Cargo Bay, 1.875m, Short
@description = Cargo bay for 1.875m size.
@bulkheadProfiles = size1p5
@MODEL
{
%scale = 0.75, 0.667, 0.75
}
@MODULE[ModuleCargoBay]
{
@lookupRadius *= 1.5
}
@MODULE[ModuleSeeThroughObject]
{
@screenRadius *= 1.5
}
}
Long one:
+PART[NBcargoBay1m1]
{
@name = NBcargoBay1875m1
@node_stack_top2 = 0.0, 1.22094, 0.0, 0.0, -1.0, 0.0, 1
@node_stack_bottom2 = 0.0, -1.22094, 0.0, 0.0, 1.0, 0.0, 1
@node_stack_top = 0.0, 1.24754, 0.0, 0.0, 1.0, 0.0, 2
@node_stack_bottom = 0.0, -1.24754, 0.0, 0.0, -1.0, 0.0, 2
@TechRequired = advConstruction
@cost = 400
@mass *= 2
@title = Cargo Bay, 1.875m, Long
@description = Cargo bay for 1.875m size.
@bulkheadProfiles = size1p5
@MODEL
{
%scale = 0.75, 0.667, 0.75
}
@MODULE[ModuleCargoBay]
{
@lookupRadius *= 1.5
}
@MODULE[ModuleSeeThroughObject]
{
@screenRadius *= 1.5
}
}
Just copy them somewhere in the gamedata directory as .cfg text files and it should work.