So, I've been playing about with Whirligig World recently (having cudgeled a 1.6.1 install together with it), and very much been enjoying it, however, I've been experiencing a bit of a minor problem which I'm not seeing in the known issues list. I just wanted to confirm its not something I did wrong with my install (which might well be the case based on the handful of mentions of rovers throughout the thread and NovaSilisko's neat little video a few pages prior, either that or its being brought about by some tweak to the stock suspension mechanics in recent versions, either way I figured I'd bring it up and at least check): wheels and legs appear to be having issues on Mesbin. Something seems be making the game's suspension model violently allergic to ground contact, or at least it has for all the wheeled or legged vehicles I've so far attempted to put onto the runway. I've tinkered a little bit with using different wheels, played different masses over different numbers of wheels, futzed with the suspension settings, tried launching from Woomerange to see if that improved things. I have not yet gone through and reinstalled everything/created other installs of the mod to test with. I wanted to see if this was something anyone else was experiencing before deciding if I either wanted to go that far to rout out the problem or just live with using i-beam landing legs on my landers and without the temptation of undertaking cross-country Mesbin road-trips.