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Posts posted by Laird
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Mercury-Redstone 1A & career playthrough derivatives
Hermes-Kerbin 1
Fictional derivate of a Mercury-Redstone, as used in my career playthrough for an uncrewed atmospheric test flight.
SpoilerHermes-Kerbin 2
Fictional derivate of a Mercury-Redstone, as used in my career playthrough for a crewed atmospheric test flight.
SpoilerHermes-Kerbin 3
Rough approximation of Mercury-Redstone 1A, as used in my career playthrough.
SpoilerMercury-Redstone 1A
Rough approximation of Mercury-Redstone 1A.
Spoiler -
Mercury Big Joe 1 & career playthrough derivative
Mercury Big Joe 1
Rough approximation of Mercury Big Joe 1.SpoilerHermes-Little Big Kerb 3
Rough approximation of Mercury Big Joe 1, as used in my career playthrough.Spoiler -
Mercury Little Joe 6 & career playthrough derivatives
Mercury Little Joe 6
Rough approximation of Mercury Little Joe 6.SpoilerHermes-Little Big Kerb 1
Rough approximation of Mercury-Little-Joe 6, as used in my career playthrough.SpoilerHermes-Little Big Kerb 2
Fictional (crewed) approximation of Mercury-Little-Joe 6, as used in my career playthrough.Spoiler -
Don't know if it has been reported already (didn't see a specific report):
The Kane-11-FBL Docking Floodlight & Kane-11-LIB EVA Floodlight stooped working for me with the latest update. They neither emit light nor do the animations work for me currently.
(Game and mod up to date) -
I just installed it on v1.9.1 using CKAN. I simply ignored CKAN's compability warning an proceeded. Seems to be working fine.
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They use:
IA has no docking ports. IB is equipped with docking ports and can rendevouz and dock with my Kerbol Target Vehicle-Eeloo (Atlas-Agena Target Vehicle).
Uses:
Upgraded (and ahistorical) version of my Kermini-Eve IB with additional RCS thrusters and a Remote Guidance Unit for more convenient docking.
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Standalone of Comsat 1
Uses:
Standalone of Comsat 2
Uses:
Lifter-included version of Comsat 2
Uses:
- FASA
- Hullcam VDS Continued
- Making History DLC
Standalone of Intelsat 1
Uses:
Lifter-included version of Intelsat 1
Uses:
- FASA
- BDB
- Hullcam VDS Continued
- Making History DLC
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A payload lifter roughly based on an Atlas Rocket. Payload is a simple comrelay-satellite.
Uses:
SpoilerA payload lifter roughly based on an Saturn V Rocket. Payload is a simple comrelay-satellite.
Uses:
- FASA
- Hullcam VDS Continued
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Making History DLC
SpoilerKerbol Target Vehicle-Eeloo (Atlas-Agena Target Vehicle)
A payload lifter roughly based on an Atlas Rocket. Payload is an Agena Target Vehicle likish docking target.
Uses:
SpoilerA payload lifter roughly based on a Titan Rocket. Payload is an Agena Target Vehicle likish docking target.
Uses:
Spoiler -
Kerpollo-Jool III (MEM) - The Monster
Technically a troll rocket to see what else one can do with the Saturn V design. But then came out it actually works. Be aware of FPS drops!
Uses:
- FASA
- Hullcam VDS Continued
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Making History DLC
Spoiler -
Updated the Kercury-Eeloo (Mercury-Atlas)
- Design flaw fixed (booster stage didn’t decouple correctly).
Spoiler -
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Like your designs very much. Thx for sharing an keep up the great work.
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Kercury-Little Kerb (Mercury-Little Joe)
Uses:
- FASA
- Making History DLC
It uses liquid fuel instead of solid fuel as main propellant, which is historically inaccurate. Still a good start for the Kercury Program, I think.
Spoiler -
Updated the rockets (MEM now stages in correct sequence, all of the rockets now shut down stage-1-engines, when abort AG is triggered) and uploaded MEM and CSM as additional separate files.
SpoilerKerpollo CSM w/LES (Apollo CSM)
SpoilerBoth using:
Feel free to tell me if I missed something or if you encounter any design flaws.
Next will be some Mercury stuff.
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Mercury, Gemini & Apollo Approximations (Modded)
In this thread I will share my attempts to rebuild Mercury, Gemini and Apollo "likish" designs. Some are close to be replicas, some just share the common early US Space Craft style.
Vessel links lead to KerbalX (respectively my KerbalX Hangar) and contain all needed and useful data, such as used mods and AG specifications. Each vessel may have different mod-dependencies.
Kerpollo-Jool I (Apollo-Saturn IB)
SpoilerKerpollo-Jool II (Apollo-Saturn V (payload lifter))
Spoiler
Kerpollo-Jool II with MEM (Apollo-Saturn V with LEM)SpoilerIf ye wanna, feel free to give 'em a try and share your opionion on those vessels.
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Nice one - she's a beauty!
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On 7/28/2019 at 5:56 AM, Laird said:
Hey kerbonatus, I've got a little problem. I don't kow if it's a bug or if I'm doing something wrong. I hope this is the right thread to post my problem.
I build an Apollo 11 / Saturn V "like" rocket thingy and everything works fine so far - with one exception: After separating the CSM from the S IVB, turning and docking with the LEM, I can't pull the LEM off the LEM attachment plate. The LEM is just stuck on the attachment plate. The decoupling function seems not do work/do anything.
I solved the problem by myself. Still now sure if I missed something with the inital problem - I just solved it by adding a "Big G" Decoupler with almost no force set which i stage after CSM/LEM coupling. This separates the LEM from the SIVB correctly.
For those who are interested in the vessel anyways, I updated the craft file on KerbalX. The vessel is now fully operational. Including abort action group.
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I think my little video is way less professional than most of the awesome stuff posted here, but I wanna share it with you anyways.
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Just now, Gargamel said:
Hey Laird, Huge Walls of Text, even in spoilers, can cause issues for some users on some platforms, so we ask you host your large files on outside servers and link them here
Oh, I'm sorry. Thanks for the advice, I'll keep that in mind.
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Hey kerbonauts, I've got a little problem. I don't kow if it's a bug or if I'm doing something wrong. I hope this is the right thread to post my problem.
I build an Apollo 11 / Saturn V "like" rocket thingy and everything works fine so far - with one exception: After separating the CSM from the S IVB, turning and docking with the LEM, I can't pull the LEM off the LEM attachment plate. The LEM is just stuck on the attachment plate. The decoupling function seems not do work/do anything.
I am using
- Current KSP (Steam) with both official DLC
- FASA 7.2.5
- MechJeb
- Hullcam VDS
Spoilers contains vessel download-link.
SpoilerI would be very grateful if somebody could maybe take a look at the ship and help me with troubleshooting.
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[1.3.x-1.9.x] Craft Manager - search, sort, tag & share your craft
in KSP1 Mod Releases
Posted
Sorry, if I missed that in the documentation, but what do I have to do in order to get the action group settings read automatically?