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Valdar

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Everything posted by Valdar

  1. Hi there! I seem to be having similar problems, Mechjeb keeps overcompensating in the yaw axis and can't seem to decide that it's pointing at the maneuver node that I painstakingly set up for it. Only seems to affect >1 engine craft performing long burns. Turning on differential control under utilities helps to stabilize the burn but I still need to tap timewarp on/off sometimes when warping to the next maneuver.
  2. Hi guys, I'm enjoying this mod as an sideshow to my main space program However, I noticed the AI was nosediving into the ground a lot due to remote tech. I'm currently disabling remote tech every time a mission comes up, but an in-game workaround would be nice!
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