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Aristizabal95

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Everything posted by Aristizabal95

  1. Thanks to all of you, now I wont be spamming the decline contract just to find the one station contract that seems plausible.
  2. Thanks for the fast reply! Now it makes more sense! This also works for surface outposts? And if I wanted to modify the contract, how could I do it?? Just so I can remove the lab or cupola, since they really reduce my liberty to create something useful for my stations/bases, also I hate having like three labs on the same base! Would I have to modify the persistent? Is there a way to do it in the debug menu? Thanks again
  3. Hi!, I've been playing the career mode trying to start my orbital stations and bases, and I always try to look for a contract that wants me to do so, so that I get funds from building my stations/bases. But since the release, it seems like the contracts are asking for impossible things... here is an example: BUILD A NEW ORBITAL STATION AROUND KERBIN: -Have a facility supporting at least thirteen kerbals -Have a research lab at the station -Have a viewing cupola at the station -Have 4,000 units of liquid fuel in your station and the usual orbital station requierements (antenna docking port, etc.) 13 kerbals?! 4k of liquid fuel?!?! :confused:Thats a lot! Now, I'm not sure if I can make this contract with multiple launches... but considering how little they pay (190k), I think this contract just doesn't make any sense. Also, this requirements wont let you make your stations the way you want. So straight to the point, I have 2 questions: Can I achieve this contracts with multiple launches? Can I modify the requirements of this contracts to fulfill my desires? Thanks!
  4. Thanks for explaining me the problem, it was driving me crazy! I searched for changelogs and updates and couldn't find any recent update. I'll check the workaround, thanks again!
  5. Hi, I have been playing KSP x64 modded for a long time, and haven't got any major issues. I was going to play today and I had a problem that causes the game to load extremely slow (Happens regularly, but it's not that bad for me) so I did what I do everytime it happens, restart the pc. After that, I tried to open the game and a message appeared saying : "failed to launch the game (unknown error)", so I went to the files and tried to find the issue, when I realized my KSP_x64.exe was missing . I can't play on 32bit because of all the mods I have (Parts, gameplay mechanics, physics, visual enhancements, etc.) And I use and love all of the mods I have. Tried everything! checked for the game integrity, reinstalled completely (uninstalling from steam and erasing the extra folders from the game folder) but still no x64 executable. I don't know what to do now! Without the mods almost all my ships will dissapear, and without x64 I can't play it! Thanks for your attention! Edit: I just installed the game in another computer and the x64 executable is still missing... ?!?!?! What is going on? Is x64 executable missing in an early update I didn't realized? I'm seriously confused right now.
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