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Grimhat

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Everything posted by Grimhat

  1. I cant find a single problem in KCT 109.^^ Tried everything i can think of.
  2. This does indeed fix it. I am now using the newest .90 verson of FAR, newest 1.0 verson of ModuleManager and adding those lines into the MM config. Iv done some more testing, and i cant find a single problem.
  3. Iv also tested KAS on 1.0 on a new game, and have had no crashes or unexpected bugs. the only thing (as Eurofighter13 mentioned) I have noticed is that the containers will not fit correctly, but I have manage to get one to stick upside down to a normal connection point, and just flip it 180 degrees. I was then able to use them as intended. Struts, Pipes, Winches and grabbing/Placing all works perfectly.
  4. I copied the save file for testing later, so i can test it when you do the next release:)
  5. I can confirm this. I am now broke and unable to finish my 2 only missions:P
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