Every career seems to run into some point where I just suck it up and start farming out the KSC mini-biomes for science. Its just plain painful -- obviously not because its hard, but its just silly clicking and repetition. Doesn't even need a clever ship design, just repetition. I also don't want to just full-on cheat the science into my save; I want to know that I have actually collected each piece of silly biome science. I would love to have something to automate this. I'm not familiar enough with the API to know the possible/best ways to accomplish it... maybe just add "player has collected and returned 6 surface samples from KSC runway" to the current game, maybe add a part that will collect a sample of each applicable experiment (trivial biome, unlocked, not maxed). Yes, its still cheating, but it would be great for just the really trivial science -- only biomes that can be walked to (without climbing! ), only experiments that have been unlocked. No measuring gravity at science level 0, no VAB rooftop science without landing on it, no command pod 1 memorial biome until the VAB is upgraded. I don't think much is added to the game by driving a silly rover around KSC for two hours, clicking on parts dozens of times to collect data and reset; but yet, the science is _there_, and I am but a moth to the flame.