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supremeownage

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    Bottle Rocketeer
  1. They need to add dedicated radiators, for the love of God!
  2. I'd be happy with some sort of dedicated radiator items to actually lower heat levels...........
  3. Bah nothing I do gets the ISRU converter to work. Perfectly good engine attached to my asteroid, with the ability to mine and convert ore to fuel, and the converter doesn't work! Been playing around with test rockets in orbit, and even they hit 100% overheat on the ISRU almost immediately. Very frustrating. They seriously need to add some dedicated radiator parts, I can't be bothered to deal with this till they do. Lots of solar panels doesn't help, nor does lots of wing-parts. Once it hits 100%, it get stuck and is broken.
  4. I've never been able to get the ISRU converter working. It's always at 100%, long before it reaches its destination to mine the ore. Even once there, and left for months and months in sped-up time, it never goes down from 100%. Seems broken to me. I really hope they add some sort of heat dissipation item, seems to me like they've added new heat mechanics with zero thought to how we're supposed to deal with it.
  5. If that's the case, why is the ISRU converter still locked on 100% overheated? I've also tried time-warp both while controlling the ship, and back at kerbin command, and neither had any effect. And these are new ships made after 1.0, specifically to mine the asteroid I got into near Kerbin orbit.
  6. They seriously need to add some sort of dedicated radiator parts for heat dissipation. What we have atm doesn't seem to work. I didn't realise they had changed heat that much before things like batteries started exploding. I've got a ship dedicated to moving an asteroid, equipped with miner and refinery, that is stuck at 290 temperature. It doesn't reduce, even after months at max-speed, even though the ship still has large solar panels that "supposedly" help to radiate the heat. Seems It's going to orbit Kerbin at that temperate for the rest of time. They should get some scientists up there to harvest the infinite source of energy. I've constructed new ships with masses of wing-parts that again I've read "supposedly" help act as heat sinks, but they don't seem to make much of a difference either. Most of my launches now consist of me watching my ship slowly turn a deeper shade of red, from which it will never return. Most of everything stops working. I've never even had a chance to switch on this ISRU converter, it's at 100% overheat long before it gets anywhere near any ore. Lets not even mention the games lack of proper temperature displays. Again, i had to trawl the internet to even learn about the ability to display temp as a colour from the debug menu. Honestly, it feels like they've added temperature without bothering to consider how we're supposed to be aware, or even deal with it. I was honestly really excited about 1.0, but now I'm like what's the point? I've trawled the internet for hours now, looking for a fix, without success. Am I just being a complete idiot here, is there a solution I'm overlooking??
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