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Miky1

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Everything posted by Miky1

  1. Thanks, I will give those plugins a try. All I was thinking was something simple to encourage efficient use of time without necessarily having big economic layer. Paying a small fee would seem to do that. But you are right, another plugin might provide something close enough
  2. I like how this mod enhances the career mode. Time has more meaning now. I think it would have even more meaning if there were running operational costs for the facility as then you could not just sit idly waiting for things to be ready. It would be tricky to balance but could start small as not to make it too difficult. Maybe some defined constant that is proportional to the upgrade points spent and square of the level of each of the facility buildings? so could start at something like 1000 per day and increase as the facility develops. Any thoughts?
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